Well! It took us a little while, but we've finally finished it!
Here is the latest addition to RPG-X v2, the RPG-X v2.1 patch!
Even though we thoroughly tested RPG-X before release, it was inevitable that bugs would appear. We tried our best to get rid of them all, but some nasty ones still survived. So, over the last few months, we've gone back over our tracks and thoroughly checked as much as we can, fixing and improving the mod while we were at it.
The result of this hard work is RPG-X v2.1.
Some of the fixed bugs include:
-Teleporters not working on older maps.
-Spelling errors in the German translation
-Issues with the transporter feature on some maps
-Ranksets loading incorrectly
-Several character skins loading incorrectly
-Improved stability on larger maps
Aside from that, we've also added many more features
-Rendering support on widescreen monitors
-Client-side loading of classes and map info for added network speed
-Beam firing modes in the Phaser Rifle and Disruptor.
-Added new functionality to door entities
-Added several new sets of player skins (Courtesy of Laz Rojas)
-Changed some of the UI behaviours
-Added a new quit menu.
-Added new music tracks
-'/me' text emote command
Another interesting feature we've worked on was trying to upgrade older roleplaying maps up to the RPG-X2 standard by using a multitude of scripts. This means that it will now soon be possible to have beam locations and scannable panels on some of the older maps like Serenity-B. Overall... this wasn't really a visual upgrade to the mod, more a huge tonne of stability fixes and internal server upgrades. However, now that RPG-X2's flagship map, USS Atlantis has been released, we're sure this will overall create a very appealing visual experience.
If you have any questions check out our wiki;
Or Visit our forums;
Okay... get downloading!
-The UberGames Team
*-----------------------------------------------* RPG-X 2.1 Patch Update By UberGames February 2008 *-----------------------------------------------* File Info: ---------- This is the official patch update for RPG-X v2.0 which updates RPG-X to version 2.1. It features a multitude of fixes for bugs that were discovered in v2.0 and includes several new features as well. Fixed bugs include: -USS Atlantis -Teleporters not working on older maps. -Spelling errors in the German translation -Issues with the transporter looping on some maps -Ranksets loading incorrectly -Several character skin fixes -Improved network stability on larger maps As well as a multitude of smaller fixes. New features include: -Rendering support on widescreen monitors -Client-side loading of classes and map info for added network speed -Beam firing modes in the Phaser Rifle and Disruptor. -Added new functionality to door entities -Added several new sets of player skins (Courtesy of Laz Rojas) -Added new music tracks. And many more, for more information visit the RPG-X Wiki Page; http://www.rpg-x.net/wiki/index.php?title=RPG-X_2.1 Install Guide: -------------- --Installation-- Extract pak4.pk3 to your RPG-X2 directory. (NOTE: NOT your BaseEF directory) Afterwards, start the mod as usual. Additional Credits: -------------- A huge thank you goes to the members of the RPG-X forum and bug tracker lists. Without your help, most of these bugs would have gone un-noticed and not as many features would have been added! Additional thanks goes to Laz Rojas for giving us permission to start porting his skins over to the RPG-X2 character system. Thanks also to SciSeven for helping us nail a few more errors in the German translation! Bug Reports: -------------- We have a bug report system set up at http://bugs.rpg-x.net If you see an error in the game, or if the game crashes, please let us know! Contact: -------------- Come join our forum at http://www.rpg-x.net! Legal Notice: ------------- All assets used in this file are copyrighted to the RPG-X Mod and/or their original creators. Any external use of these assets without explicit permission from their original creators is not allowed. The RPG-X Mod and its creators cannot be held accountable for any damage that may have been caused by playing the game.
There are no comments yet. Be the first!