Saigon Preview

A preview of the upcoming Saigon map. This pk3 contains 2 maps. The first one shows a corridors and a room, the second one has a holodeck, s...

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File Description

A preview of the upcoming Saigon map. This pk3 contains 2 maps. The first one shows a corridors and a room, the second one has a holodeck, shooting range and some sort of holodeck program. The corridors in the first map look pretty cool. It's somewhat different from the starfleet style and it makes them look good. Also the crew quarter has some interesting useable features. I'll won't spoil them. It's a pretty basic room with a bed and a couch, nothing fancy. Now the second map is somewhat interesting. I think they're basically 2 holodeck programs, a shooting range which doesn't need any explanation and a crashed shuttle with some lava.

This is just a preview but some of the textures were missing. Nevertheless I have to say that it looks very promising. Check it out!

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Readme
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USS Saigon NCC 9804 - Mini Preview Read-Me's
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Please Support the Saigon by visiting ST-RP.net and clicking forums.

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USS Saigon NCC 9804 - Mini Preview - 1
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Read Me:

New Sounds: No

New Models: No

New Textures: Yes

Bot Support: No

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Bugs
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None Known.

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Creators
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Deck Lay outs and Basic Sketched provided by Chase Benedict.
Mapping and texture work provided by James Young.

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Creation
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This is the Second Design for the Saigon Quarters, the first Quarters took little over 20 Minutes
The Design for this version took about an hour to construct and get work.
I had some Help from William Riker, and a lot of inspiration and help from the ST-RP Community.

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Legal Junk
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This Pk3 is Property of James Young.

Most Textures Created by James Young, Some Created by William Riker
The UFP Symbol and Design is credited to All the creators of Star Trek
Hence the Material is property of the owners seen above

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Credits
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ST-RP Members: Thank you for your Constant Support
Chase and James: Design, Creation and Textures
Simmo: Thank you for posting your Canon LCARS Colour Guide
William Riker: Thank you for your Texture Help, and of course for your mapping help.
Dooley: I based my Textures off of yours, they were a great guide when I was creating my own. Thank you.

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Contact information
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James Young: Jamesyoung627@gmail.com
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USS Saigon NCC 9804 - Mini Preview - 2
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Read Me:

New Sounds: No

New Models: No

New Textures: Yes

Bot Support: No

-=/\=-___________-=/\=-
Bugs
-=/\=-___________-=/\=-
None Known.

-=/\=-_____-=/\=-
Creators
-=/\=-_____-=/\=-
Mapping and texture work provided by James Young.

-=/\=-_____-=/\=-
Creation
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Well, I took some of the holodeck from the stock voyager cause it looked most canon to me, and edited it.
I originally had a different shooting range design, but I stuck with this one because chase made a lil sketch
the cave area, I made in about....30 minutes, tops.
The moving targets in the range took forever to perfect, I was spammed with errors and problems cause of the path_corners
but in the end all the testing and persistance paid off and I was left with this product.
this will be placed in the uss saigon as the holodeck.

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Legal Junk
-=/\=-__-=/\=-
This Pk3 is Property of James Young.

All Textures were Created by Me.
The UFP Symbol and Design is credited to All the creators of Star Trek
Hence the Material is property of the owners seen above

-=/\=-__-=/\=-
Credits
-=/\=-__-=/\=-
ST-RP Members: Thank you for your Constant Support
 - Drake: This system of holodeck was your Idea I hope yo ulike it.
Chase and James: Design, Creation and Textures
Simmo: Thank you for posting your Canon LCARS Colour Guide
William Riker: Thank you for your Texture Help, and of course for your mapping help.
Dooley: I based my Textures off of yours, they were a great guide when I was creating my own. Thank you.

-=/\=-__-=/\=-
Contact information
-=/\=-__-=/\=-
James Young: Jamesyoung627@gmail.com

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James Young


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Registered 8th May 2005

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