What's new in the Starbase 11 Mod update?
The following is a list of what is included in this update. NEW MAPS: Building 9 Sciences Complex Drydock 6 Starliner
UPDATED MAPS: Building 6 map has been updated with the ability to choose the programs in Holobooth 3 from a menu. You can now watch individual programs instead of watching all of them in a series. Underground Concourse map has been updated with a connection to the new Building 9. Drydock 5 map has been updated with a connection to Drydock 6, replacing the connection to Drydock 7.
Starbase 11 is a single-player mod for Raven's Star Trek Voyager Elite Force and is based on the original Star Trek series. It allows the player to tour and explore this sprawling base as it was in the year 2267.
Starbase 11 was seen in two TOS episodes, "Courtmartial" and "The Menagerie", and most of the areas seen in those episodes have been recreated for this mod. The mod goes beyond what was seen on television, however, and new areas have been designed and built to create all the facilities one would expect to find at a starbase. The tour portion of the mod is divided into two main sections: the planetside base; and an orbital facility. Each section includes maps of several buildings and areas, and there are hubs from which you can travel back and forth between maps.
Title : Starbase 11 Mod Update Release Date : 4/1/06 Author : Laz Rojas <firstname.lastname@example.org> Website : www.planetquake.com/polycount/cottages/elitefarce Description : An update for my Starbase 11 single-player mod. Installation : Unzip starbase11_6.zip into your Star Trek Voyager Elite Force folder (NOT the BaseEF folder), just as you did with the original installation of the mod. After unzipping, you'll find inside the Starbase11 folder a new pak called starbase11_6.pk3. WHAT'S NEW IN THE STARBASE 11 MOD UPDATE? See the readme for more information. BUG FIXES: In Holobooth 2 on the Weapons Testing & Firing Range map, Simulation 13: Trapped could not be run from the menu unless another simulation was run before it. It will now run correctly when selected. In Simulation 7: Terrorist Strike, Part 3, the yellow doors leading into the rear of the processing plant would close and lock after the player went through them, blocking the player from completing the mission if the player was killed afterward and respawned. The doors now remain open and unlocked. ADDITIONAL CHANGES: The starbase11.bat file has been updated to enable cheat mode in the mod. Those of you who wish to use noclip to access areas normally unreachable can now do so. And the illustrated html manual has been updated to include the new maps and locations. HOW DO I GET TO THE NEW LOCATIONS? Building 9 can be reached from a turbolift in Sector 3 of the Underground Concourse. Drydock 6 can be reached from Drydock 5 during the drydock tour, and the starliner can be reached from the cargo transporter in Drydock 6. Misc. : Thanks to Raven Software for this great game! ===================================================== * Play Information * Game : Elite Force New Graphics : Yes New Music : Yes New Sounds : Yes * Construction * Base : maps built from scratch Build time : 1.5 months Editor(s) Used : GtkRadiant, MilkShape 3D, LithUnwrap, Photoshop, GoldWave * Copyright / Permissions * Authors may use the skins and models included in this mod as a base to build additional skins amd models ONLY with permission from the respective authors. You may distribute this mod, provided you include this file, with no modifications, but please distribute original unmodified archive which can be obtained from my web site. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this mod * www.planetquake.com/polycount/cottages/elitefarce
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