Starbase 11 Preview 7

This is Preview 7 of the Starbase 11 single player mod by Laz Rojas. It includes 3 holo simulations (kind of like when you go to the holodec...

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This is Preview 7 of the Starbase 11 single player mod by Laz Rojas. It includes 3 holo simulations (kind of like when you go to the holodeck in the original single player mode to test out a new gun etc). It looks very nice, but due to the quality and the big areas/rooms you might get a bad framerate. I can't wait for the full mod to be released!

Good job as usual Laz Rojas ;)

Download now!

Three of the holo-simulations to be included in my Starbase 11 TOS mod for EF single-player. These simulations are part of the weapons testing program in the starbase's Weapons Testing & Firing Range. You will be testing a new heavy phaser rifle currently under development which will become standard equipment for Starfleet Marines.

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Title                   : Starbase 11 Preview 7

Release Date 		: 7/30/05

Author                  : Laz Rojas <filmman@earthlink.net>
Website			: www.planetquake.com/polycount/cottages/elitefarce

Description             : Three of the holo-simulations to be included in my Starbase 11
			  TOS mod for EF single-player. These simulations are part of the
			  weapons testing program in the starbase's Weapons Testing &
			  Firing Range. You will be testing a new heavy phaser rifle
			  currently under development which will become standard
			  equipment for Starfleet Marines.

Installation            : Just unzip zzzzzzzstarbase11_preview7.pk3 into your BaseEF
			  directory. Launch EF single-player, then bring down the console
			  and type:

			  cg_draw2d 0

			  Then type:

			  map _holobooth_raid

			  If you haven't already, you should set com_hunkmegs to at
			  least 128. To do this, bring down the console and type:

			  set com_hunkmegs 128

			  Quit EF and relaunch it, then load the map.


			  SIMULATION 2: PIRATE RAID

			  Orion Pirates have snuck onto Starbase 11 aboard a stolen
			  shuttlecraft and invaded Building 2 in a hit-and-run raid
			  to steal supplies from the cargo holds. Your mission is to
			  neutralize all the pirates in the building.

			  The pirates have sabotaged doors and turbolifts, and locked
			  out several transporter rooms. To get around these obstacles,
			  you'll need to find which transporter units are still
			  accepting commands. To do this, step up to a transporter
			  console and press your use key. If you hear the familiar
			  energize sound, this means the unit has been activated
		   	  and you can step onto the pad.

			  The only way to access the lower level of the main cargo
			  bay is via cargo elevator. The cargo elevators are activated
			  by stepping up to the free-standing consoles in front of
			  them and pressing your use key.

			  Although this mission takes place in Building 2, it includes
			  only the first level of that building. The Building 2 map in
			  the tour portion of the Starbase 11 mod includes all three
			  levels and the shuttlecraft maintenance shop below the hangar.

			  When you have neutralized all the pirates, the simulation
			  will end and you'll be warped to the next one.


			  SIMULATION 3: SHIELD GENERATOR

			  The Romulans have built a clandestine underground base on
			  a small planet in the Neutral Zone. The base is protected
			  from all scans and transporters by a shield generator located
			  on the surface. Your mission is to reach the shield generator
			  and shut it down, neutralizing all Romulans you encounter
			  along the way. Once you've infiltrated the shield generator
			  building, find the main console that controls the generator
			  and shut off the power by pressing your use key.

			  When the shield generator has been shut down, the simulation
			  will end and you'll be warped to the next one.


			  SIMULATION 4: FUEL REFINERY

			  The Klingons have established a neutronic fuel refinery
			  on a primitive planet in the Neutral Zone. Your mission is
			  to infiltrate the facility and neutralize all Klingons there.
			  When all the Klingons have been neutralized, the simulation
			  will end.	  


Misc.                   : Thanks to Raven Software for this great game!


=====================================================
* Play Information *

Game                      : Elite Force
New Graphics              : Yes
New Music                 : Yes
New Sounds                : Yes

* Construction *
Base                      : maps built from scratch
Build time                : 3 weeks
Editor(s) Used            : GtkRadiant, MilkShape 3D, Photoshop

* Copyright / Permissions *

Authors may use this skin as a base to build additional
skins ONLY with permission.

You may distribute this skin, provided you include this file, with
no modifications, but please distribute original unmodified archive
which can be obtained from my web site.  You may distribute this file
in any electronic format (BBS, Diskette, CD, etc) as long as you
include this file intact.

* Where to get this skin *

www.planetquake.com/polycount/cottages/elitefarce

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Laz Rojas


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Registered 30th November -0001

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