U.S.S. Nostromo

Medium map. Good for deathmatch, it has some special feature like all window breakable. It's basicly a starfleet ship, where you can go on t...

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File Description

Medium map. Good for deathmatch, it has some special feature like all window breakable. It's basicly a starfleet ship, where you can go on the hull. Some bot problem, but who care about bot? :D Funny map. Enjoy!

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Download 'ussnostromo.zip' (2.02MB)

Readme
10/06/2001
================================================================


Title                   : U.S.S Nostromo
Filename                : ussnostromo.pk3
Author                  : Dennis Cunow
Email Address           : Milchaffe@aol.com

			 	
Instructions:
-------------
1 ) Extract ussnostromo.pk3 into your eliteforce/baseEF/ directory
2 ) Start Elite Force
3 ) Map will be accessable from the menu


Technical Data:
---------------
Construction time:	about two months
Compile time:   	fastvis- about 15 min.
			fullvis- about 36 hours (!!!!)
Computer:		PIII 667, 128 MBRam, GeForce 2 MX
New textures:		No
New sounds:		No
Bot support:		Of course, and it works quite good
Play options:		Ffa, team


Description:	
------------
First of all, I have to disappoint all of you, who expected the Nostromo from Alien. No, it`s not the same, I constructed a Starfleet vessel, not very big, but with in- and outside areas. Every important room (bridge, engineering, cargo- and sickbay,...) is implemented.
Altogether, the map runs fast, I think, on older machines walking on the hull will maybe become a little bit slow.
In space, there is a little UFO flying around, which you can use as a train, very funny, because all windows are destroyable, so if you can aim... 


It`s my first Elite Force map, but I built some Q3 maps before, although no one is completed
or published. The Nostromo is my first fully functional map and I would say it`s really 
good. Okay, there are some errors in it, I will list them here:

-there is an texture error in one of the quartiers
-there is a strange problem with the helm on the bridge, it is physically not there where it
seems to be...(???)
-I think the bots are not using the transporter, but that¥s not important, there are three other ways to get outside
-some more... 


Used programs:
--------------
Gimp
Turkey McRibb (strange name, but a very good pk3-builder!)
Ef Radiant	



================================================================
* Copyright / Permissions Voyager: Elite Force(R) and Star Trek(R) are 
registered trademarks of Raven Software and Paramount Pictures, Inc.
================================================================


* Legal Stuff *

This level is (c) 2001 Dennis Cunow
You are not to allowed to include or distribute this map in any sort of commercial 
product without first obtaining permission from the author.  You may not mass distribute 
this level via any non-electronic means, including but not limited to compact disks, 
and floppy disks.



sorry, for my bad english..

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Dennis Cunow


50 XP


Registered 26th October 2001

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