Lucky time for you Halo fans as the Halo TC releases it's third map today.
Wizard takes place in an octagonal arena. There are transporters at opposing corners that allow you to immidiately fly from one side of the map to the other and thus making the space feel bigger than it really is. Standing on the higher ground is sure to give you an advantage as all the weapons and pickups are located here. The pickup placement may cause players to constantly move around the map in order to get the good weapons. This gives a chance for others to climb up and grab a weapon while the coast is clear.
The map may get a bit crowded in FFA, but seems to work pretty well for 1v1.
Bot Support: Yes New Textures: Yes New Sounds: Yes New Models: No
WIZARD ------------- Creator: Dan "The Man" (MMFSdjw/Djwguitarman) Designer: Bungie Name: wizard BSP: wizard Game Type: CTF, Team FFA, FFA, Recommended: 2-up players DETAILS ------- Sky By Justin Fisher. Textures are by me and some by Hfx. all others found on random places on the net Map based on the map Wizard from Bungie's Halo. USEAGE ------------ Stick both Pk3s in your BaseEF folder Halo_extras.pk3 contains all the textures, sounds and what-not for Wizard, Prisoner and Hang'em high. All of which are avalible on EFfiles.com. If you already have one of the other two, this pk3 will replace the previous Halo_extras.pk3. wizard.pk3 contains the .bsp, .aas as well as the .map. KNOWN BUGS ------ The ladders will give the affects of water if you don't have the 1.3 patch installed which, at the time of this writing, isn't released yet so you probably don't. Just ignore this bug and wish Grand Nagus speed in his efforts. THANKS ------ Beta Testers ------------ Padre Special thanks to Raven and Bungie for their incredible games. ANY QUESTIONS? ------- email- email@example.com site- djwguitarman0.tripod.com (personel--old--) www.halotc.cjb.net (Halo Mod) forums- halotc.proboards15.com
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