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The FX Mod is a graphical and gameplay mod for Star Wars: Empire at War: Forces of Corruption. It aims to improve the particles, projectiles, and the fun factor for the game while keeping most of the original game intact. This mod's main focus is on skirmish, with features such as base building and micro-intensive battles providing a fun experience. Thrawn's Revenge shares resources with the FX Mod in order to make some of the best mods that you've ever played.
A little bit of history...
FX started out as a personal modification for testing particles that I made for Thrawn's Revenge. Dissatisfied with the standard FoC gameplay, I then began making gameplay changes in order to make testing the game bearable. After sending the mod to select people, they gave feedback on the mod and suggested that I turn the mod into a larger scale one. Thus, the mod was born.
-New Subfactions for the Empire and the Rebellion -Base building in space -Buildable superweapons on ground -New units -New sound effects -New projectiles -Death clones for all vehicles -New death clones for infantry (i.e.:explosions, fire, lightning) -Graphical upgrades to most, if not all, default particles -New starfield and nebula textures -New gameplay modes in skirmish
Note: This list is subject to change at any time and is in no way final.
Many people have contributed to this mod, and I thank them for that. This mod would not be possible without these people.
Arbiter Kalo Sidious Invader Enceladus Nem Ka1000 THX1138 Jedi Consular Droid803 Wildcat Ahdanack Vaders_Legion Slornie HK-48 Ca3ba Avenger Sgt. Hicks Dane Kiet Vandar_Tokare
More videos can be found here- http://gutr.swrebellion.com/forums/index.php/topic,1122.0.html
More screenshots can be found here- http://gutr.swrebellion.com/forums/index.php/topic,1121.0.html
The FX Forums will be kept on the Thrawn's Revenge forums. Register to see an exclusive FX Developer's Blog which includes more screenshots, renders and more.
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