66 Pirate Mod

This mod changes the Rebels and the Empire into pirates. It took some time but i think it's balanced. Try the maps in this order, AItest P...

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This mod changes the Rebels and the Empire into pirates. It took some time but i think it's balanced. Try the maps in this order, AItest Pirates Ambush Pirates Homeworld, to give you the understanding of the mod.

Have fun. sixt6 :D

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Download '66pm11b.zip' (3.27MB)

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66PM11B

Well i can say i know how to mod EAW now. Well for the better part. There is still a lot to learn.

I present 66 Pirate Mod 1.1B.

This mod really is not playable with out specially designed maps. I have included some samples of the map requirements.

There are bugs, granted that I'm an amateur. The Death Star is a great addition to any map.

Credit goes to:

knivesdamaster aka lordX for his mesh and model - ev_eclipse2
ShaloKran for his mesh and model - v19
Keeper_of_faith for his meshes and models - ev_strike_cruiser and eta_2. Also Thanks to EvilleJedi for his excellent spaceship meshes.

Thanks for the great models. Hope to see more.

To install:

	Extract Play66PM11B.bat and put it in Game Data folder.		C:Program Files/Lucas Arts/Empire At War/Game Data

	Extract 66PM11B and put it into the Mods folder		C:Program Files/Lucas Arts/Empire At War/Game Data/Mods

	Extract the 3 map files and put them into the Custom Maps folder		C:Program Files/Lucas Arts/Empire At War/Game Data/Data/Custom Maps


To start: run Play66PM11B.bat


Please do not change, edit or modify this mod.

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sixt6


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Registered 13th March 2008

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