Took a while but i have no old maps to post, this means new maps are in development. shouldnt get as many as often anymore. :)
This battle is at night. I have no clue why but the shadow depth isnt constant.
Having no way to test this map in a real match i have no clue to the true ballance of the forces.
Incase you didnt know, when you select the 2nd ai as team 3, the selection field will still show as team 1. The 2nd ai is indeed team 3 and you should be able to proceed.
If you opt to use the land control option you have only to capture the cp/lz's across the battlefield.
Readme - (66mp)Imperial Factory(FoC) Imperial Factory This map was designed for battle between the 3 factions. The Rebels and Zahn Consortium have each 3 mineral processors, the Empire have 0. Instead the empire have 3 advanced factories that spawn AT-AT. There are no additional resorces. All build pads and turrents are capturable. Meaning that after you destroy an enemy base, you can use their resorces and base defences. This was originally created for EAW but have since modified it to be played on FoC. The original will not be released. It has been over a year since I even looked at the games box, forgive me if I missed anything. As I have no way to test this map properly, it stays as is. To install: Extract the map file, (66mp)Imperial Factory(FoC).ted, to the custom maps folder C:/Program Files/Lucas Arts/Star Wars Empire At War Forces Of Corruption/data/custommaps Use this map how you like, I made it for you to enjoy. :D sixt6 03/2008
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