This mod adds new units for the Empire and for the Rebels. The popualtion cap. is also now set at 50. The projectiles are also changed.
This mod adds new units for the Empire and for the Rebels. The popualtion cap. is also now set at 50. The projectiles are also changed. New features- Popualtion cap. increased to 50. New space units. Capital ships now spawn two escort friagtes. Mon Calamari cruiser-Spawns two Rebel Escort Frigates-(New unit.) Star Destroyer-Spawns two Imperial Escort Frigates-(New unit.) Both escort frigates are also buildable on their own. Projectiles are changed a bit. The ships are scaled accuratley. For skirmish, the credit income is increased greatly so you can build a lot of bigger ships. Some unit costs changed. New ships- Empire- Imperial Escort Frigate-Imperial version of the Nebulon-B. V-Wing fighter squadron. Executor-captain Piett. TIE Interceptor-two times better then normal TIE fighter. The Avenger-Vader's SD. The Devastator-Mara Jade's Acclamator Assault Ship, has a Hypervelocity Gun. Rebel- Rebel Escort Frigate-(Rebel version of the pirate interceptor frigate.) MC-80 Cruiser-The same MCC that Ackbar uses just not a hero unit, and does not replace normal MCC. venator cruiser-has a blue proton beam. Moldy Crow-Kyle Katarns ship. Starviper fighter. Installation- Copy the XML, and Text files into Program files/lucasarts/EAW/Gamedata/data file. replace the text file with this one. Unistall- Delete the XML folder. Known bugs- You tell me. Credits- Thanks to Josh_HLB for the Realistic Rescale mod. Thanks to Bailkinight for the SSD and TIE Interceptor. Thanks to Legacy of War for the SSD Shiplights Note- you MUST have my permission to use anything from my mod! You can contact me at firstname.lastname@example.org or on Filefront as swfan654.
There are no comments yet. Be the first!