All or most ships have been modified to reflect their actual canon scales. THESE ARE NOT ESTIMATES. They are precisely measured scale factor adjustments based on two rather simple equations. SOME SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. Fighters and some shuttles and heroes (Slave One, for example) are not scaled to their actual lengths; however, they are much smaller to enhance realism (in fact, they're not far off from their actual scales). After much testing, when these ships were scaled properly, they were unplayable. The Tartan Patrol Cruiser, as in the original version, retained its stock scale. Home One has been rescaled to canon, but perhaps at the expense of playability. It is sometimes difficult to maneuver, but quite impressive to look at. Because of this issue, the original scale has been included as an option. See installation for details.
SW:EAW Precise Ship Scaling Modification, Version 2.0 -- CREDITS to ATICAN (firstname.lastname@example.org) DO NOT COPY WITHOUT EXPLICIT PERMISSION -- INSTALLATION: Simply paste the XML files into your GameData/Data/XML folder. YOU MUST ALREADY HAVE DOWNLOADED ORIGINAL XML FILES FROM ANOTHER SOURCE. To install the mod without Admiral Ackbar's rescaled Home One, extract the UNIQUEUNITS.xml file from STOCKHOMEONE.zip into your GameData/Data/XML folder instead of the other one. -- Version 2 major changes: -Fighters rescaled -Pirates/Mercenaries rescaled -Hero ships rescaled -Transports rescaled -Home One rescaled to canon Fixes: -Nebulon-B Frigate Death Clone rescaled -Some laser sizes fixed -Corellian Corvette and Gunboat scales slightly adjusted -Transport landing scales fixed --
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