EAW Realism

This mod is basically aimed to make land battles look and feel more realistic by drastically changing damage and hitpoint values, while stri...

Download

Uploading...
Do not refresh or leave this page!

File Description

This mod is basically aimed to make land battles look and feel more realistic by drastically changing damage and hitpoint values, while striving to maintain balance. Infantry have been scaled down to to look better in comparison to the vehicles.

All infantry are now cannon fodder, equally able to dispatch one another. Vehicles are now much more like the killing machines from the movies.

Read More

Screenshots
Readme
Empire at War Realism mod v0.20

By Tiger

This mod is basically aimed to make land battles look and feel more realistic by drastically changing damage and hitpoint values, while striving to maintain balance. Infantry have been scaled down to to look better in comparison to the vehicles. 

All infantry are now cannon fodder, equally able to dispatch one another. Vehicles are now much more like the killing machines from the movies.


To Install

Simply extract into your Star Wars Empire at War folder (default is C:\Program Files\Lucas Arts\Star Wars Empire at War). Or you can manually place the XML files in your Star Wars Empire at War\GameData\Data\XML folder.


0.20 Changes

* Vehicle health returned to normal. 
* Most vehicle's (not including flyers) inaccuracy vs other vehicles and infantry removed.
* All infantry vs infantry inaccuracy removed, with the exception of anti-vehicle troops, who are more accurate vs vehicles now.
* Rebel trooper originally had 20% more health than a Storm Trooper. They now have the same value.
* Hero units have been rescaled to fit with other infantry. There speed has been adjusted also.
* Fixed the cap on infantry in land battles. The limit is now 30.
* All all faction's space battle unit caps increased to 50.
* Admiral Veers' ATAT now does correct modified amount of damage.
* Bomber Damage Increased to scale with other units - may be unbalanced, will reduce if necessary.
* No more intro movies. :)


0.10 Changes

* All unit caps doubled (land and space battles). Empire space unit cap increased to 50
* All infantry reduced to half scale
* All infantry formation spacing halved
* All infantry speed halved
* All infantry hitpoints divided by 10
* All infantry damage multiplied by 10
* All vehicle damage multiplied by 10
* All vehicle hitpoints multiplied by 2


Comments/suggestions/bugs to tiger6900@hotmail.com


DISCLAMER: This mod can be freely distributed as long as it is kept free. Try to give credit where due.

Read More

Comments on this File

There are no comments yet. Be the first!

Tiger


50 XP


Registered 19th February 2004

13 Files Uploaded

Share This File
Embed File