The Next mod in the FoC Additions Mod Series.
V5 adds more Units, Heros, and other things to the game.
List of added things:
Zann Consortium: Added Kedalbe Super Cruiser, with unique projectiles - 5.0 Added ZC symbol to the side of the Interceptor IV - 5.0 Added Saboath Fighter Squadron - 5.0 Added Saboath Defender Squadron - 5.0 Added Lord X Hero - 5.0 Added New Ship for Valgarochi - 5.0 Added Yellow turbolasers for all ZC ships - 5.0 Changed Silri Flagship projectile - 5.0 Remade Krayt Mega Weapon Projectiles - 5.0
Galactic Empire: Added 10 New SSD minor Heros - 5.0 Added New ISD ion cannon projectile (from rogue squadron games) - 5.0 Added Daala and Maw defence fleet - 5.0 Added New SSD Projectiles - 5.0 Added Tie Raptors - 5.0 All fighters without hyperspace now use a Carrier - 5.0 Added Tie Fighters, Interceptors,and Bombers to GC - 5.0 Improved Imperial Fighters - 5.0 Altered Blackhole Stormtroopers - 5.0 Reskinned the EX-F - 5.0 Reskinned the At-At MKII - 5.0 At-At MKII now deploys Darktrooper P1 - 5.0
Rebel Alliance: Red, Gold, Green, and Grey groups now use a carrier - 5.0 Red, Gold, Green, and Grey groups now limited to 1 per time - 5.0 Added Meditator Cruiser - 5.0 Added MC90 - 5.0 Added MC80A - 5.0 Added MC75 - 5.0 Added MC40A - 5.0 Improved Home 1 even more - 5.0 Added Reef Home Fleet Hero - 5.0 Added Outrider Hero - 5.0
Pirate Alliance: Added Sacheen Battle Cruiser - 5.0 Changed all fighters to Uglie Varients - 5.0 Replaced Hutt Marauder with Corellian Picket - 5.0 Added Starlancer weapon to all Dreadnaughts - 5.0 Changed the lvl5 Starbase super weapon - 5.0 Changed the Watto ships to Heros - 5.0 Added the Drifter, (Mon Cal) - 5.0 Added the Slache, (Crusader) - 5.0 Added the Enforcer, (ISD) - 5.0 Added the Admiral Goore, (Kedalbe) - 5.0 Added the Assister, (Neb-B) - 5.0 Added the Raider, (Victory) - 5.0 Added PA unique weapon, Flak Cannons (in space) - 5.0 Reskinned Falleen Rogues - 5.0 Added new model for the Droid Control Ship - 5.0
Universal: Resized all fighters - 5.0 Redone the Missile Shield Animation - 5.0 Redone the Gravity Well Animation - 5.0 Added Firespray Squadrons for all factions - 5.0 Added Oovo IV, maps by Swcorpinox73 - 5.0 Added New Cov, maps by Swcorpinox73, and Vinegarmoon - 5.0 Added Malachor V, maps by knivesdamaster - 5.0 Redone a hell of a lot of projectiles - 5.0 Created a lot of alternate shield blasts - 5.0 Changed all Ship Turbolasers to use better models - 5.0 Flame projectile now creates less lag - 5.0
Redone all screens and buttons for a new Green Glow - 5.0
2 Maps are also included, a 3 Player Malachor V map,
and a 4 Faction Space Map, to play put 1 AI for each other faction, at which ever difficulty level, and yourself as the remaining faction - it is not Online compatible
i think thats it (may be a few more, just cant think of them)
FOC Additions 5.0 Another Major Release from the FoC Additions Modding Team, The Aim of the mod, is not like most mods who aim to add every known ship, tank, and hero, but we rather aim to enhance the gameplay with additional units whilst keeping them balanced with the original one. We also try to improve the quality of the gameplay by adding better looking effects and projectiles. We have taken our own unique approach of adding to the game, and is currently the only Mod to add in a whole new playable faction. Be Aware This Mod isn't Stricly Canon. full list below. FoC_Additions Team: Swcorpinox73 - Mod Creator, Lead Coder, Reskinner, knivesdamaster - Co-Leader, Coder, Reskinner DRKSBR22 - Coder Vinegarmoon - Mapper ArcTrooper 111 - Beta Tester Joseph Miller - Beta Tester Lord X - Modeller A list of things added and altered Zann Consortium: Added Kedalbe Super Cruiser, with unique projectiles 5.0 Added ZC symbol to the side of the Interceptor IV 5.0 Added Saboath Fighter Squadron 5.0 Added Saboath Defender Squadron 5.0 Added Lord X Hero 5.0 Added New Ship for Valgarochi 5.0 Added Yellow turbolasers for all ZC ships 5.0 Changed Silri Flagship projectile 5.0 Remade Krayt Mega Weapon Projectiles 5.0 Galactic Empire: Added 10 New SSD minor Heros 5.0 Added New ISD ion cannon projectile (from rogue squadron games) 5.0 Added Daala and Maw defence fleet 5.0 Added New SSD Projectiles 5.0 Added Tie Raptors 5.0 All fighters without hyperspace now use a Carrier 5.0 Added Tie Fighters, Interceptors,and Bombers to GC 5.0 Improved Imperial Fighters 5.0 Altered Blackhole Stormtroopers 5.0 Reskinned the EX-F 5.0 Reskinned the At-At MKII 5.0 At-At MKII now deploys Darktrooper P1 5.0 Rebel Alliance: Red, Gold, Green, and Grey groups now use a carrier 5.0 Red, Gold, Green, and Grey groups now limited to 1 per time 5.0 Added Meditator Cruiser 5.0 Added MC90 5.0 Added MC80A 5.0 Added MC75 5.0 Added MC40A 5.0 Improved Home 1 even more 5.0 Added Reef Home Fleet Hero 5.0 Added Outrider Hero 5.0 Pirate Alliance: Added Sacheen Battle Cruiser 5.0 Changed all fighters to Uglie Varients 5.0 Replaced Hutt Marauder with Corellian Picket 5.0 Added Starlancer weapon to all Dreadnaughts 5.0 Changed the lvl5 Starbase super weapon 5.0 Changed the Watto ships to Heros 5.0 Added the Drifter, (Mon Cal) 5.0 Added the Slache, (Crusader) 5.0 Added the Enforcer, (ISD) 5.0 Added the Admiral Goore, (Kedalbe) 5.0 Added the Assister, (Neb-B) 5.0 Added the Raider, (Victory) 5.0 Added PA unique weapon, Flak Cannons (in space) 5.0 Reskinned Falleen Rogues 5.0 Added new model for the Droid Control Ship 5.0 Universal: Resized all fighters 5.0 Redone the Missile Shield Animation 5.0 Redone the Gravity Well Animation 5.0 Added Firespray Squadrons for all factions 5.0 Added Oovo IV, maps by Swcorpinox73 5.0 Added New Cov, maps by Swcorpinox73, and Vinegarmoon 5.0 Added Malachor V, maps by knivesdamaster 5.0 Redone a hell of a lot of projectiles 5.0 Created a lot of alternate shield blasts 5.0 Changed all Ship Turbolasers to use better models 5.0 Flame projectile now creates less lag 5.0 Redone all screens and buttons for a new Green Glow 5.0 2 Maps are also included, a 3 Player Malachor V map, and a 4 Faction Space Map, to play put 1 AI for each other faction, at which ever difficulty level, and yourself as the remaining faction - it is not Online compatible i think thats it (may be a few more, just cant think of them) THE PIRATE ALLIANCE IS ONLY AVAILABLE IN THE EQUAL FOOTING GC Thanks to: Bailknight - Proton Torpedo Model, B-Wing Model Keeper_of_faith - Dreadnaught Model, Lucrehulk Model(rewored by Lord X, CC7700 Model, MC40 model, MC80b model and skin Z3r0x - Vulture Droid Model, Sacheen Model, MC75 and MC90 model, Tie Raptor model Avenger85 - T3B Tank Model, Venator Model, Some Laser Models, Meditator Model and skins as well as any help. evillejedi - MC80b model, picket model and skins MajorAPayne - Heavy Uglie model and skins (converted by us) Mike.nl for his great EAW tools! Lucasarts and Petroglyph for making the game engine KNOWN BUGS: tybers ship stops moving and stays still until destroyed if too close to enemy when jumps in (Unit tries to bribe too soon) blast ability on silris ship sometimes disapeers before firing the special shot PA is an Idle faction in GC when you play against them if you find any more bugs or errors please tell me!!! To install, Run the installer in the zip you downloaded. Then either Extract the shortcut (.lnk) from the Zip archive to your desktop, or run with the Petroglyph Mod Launcher If you find a bug, have a question, or idea then email me at Swcorpinox73@hotmail.com If you wish to borrow a Unit or Model from the mod, email me at the same address, and i will get back to you after talking with the appropraite team member. Don't use any of our work without first getting permission from Me!!! Thanks and Enjoy the Mod A list of thing added and altered in Versions 1.0, 2.0, 3.0, 4.0 and 4.1 Zann Consortium: Changed names of ships back to original ones and added speech patterns 1.0 Added flagship for Urai Fen 1.0 Changed abilities of Tybers flagship (blast to bribe) 1.0 ***Added Eclipse in skirmish*** 1.0 *** 3.0 Now for Imps*** Corrected speech patterns of interceptor 4 1.0 expanded texts on some units an heros 2.0 fixed problem of capital ships buildable on all planets 2.0 Added Zann-Class Fighter-Bomber 3.0 Added unique Consortium Capital Ship Radar Icon 3.0 Added Silri's advanced flagship 3.0 Added Valgarochi (New Hero) 3.0 Changed SFX for Hounds Tooth laser fire 4.0 Changed Silri's Krayt Destroyer to fire Unique MegaWeapon Projectile 4.0 Reskined Valgarochi and His Ship 4.0 Reskined Urai and Silris Flagships 4.0 Altered Heros so now there are 4 IG88s (A,B,C and D) 4.1 Galactic Empire: Added Executor to skirmish 1.0 Added Death Star 2 to skirmish 1.0 Made Noghri better 1.0 changed defense satelittes to tractor, ion, and turbolaser 2.0 added At-At Mk II prototype 2.0 improved thrawn with new ability and improved (a lot!!!) flagship 2.0 added more at-at weapons 2.0 changed scale of slave 1 landing 2.0 Improved and balanced At-At Mk II and added as transport 3.0 Added Shocktrooper 3.0 Increased Boba Fetts Damage 3.0 added blue turblasers for Acclamator 3.0 added Mara Jade to all GC's 3.0 Enlarged Squadrons 4.0 Added Blue Lasers to Acclamator 4.0 Added Imperial II Class Star Destroyer 4.0 Added EX-F Experimental Star Destroyer 4.0 Improved Probe Droids 4.0 Adjusted Guardian Stormtroopers (Spawn from At-At MKII) 4.0 Speeder Bikes can now capture things (Reinforcement Point, Ect...) 4.0 Changed SDD to Piett Hero and Vader back to Squadron hero 4.0 Added Shadowtroopers (Blackhole Stormtroopers) 4.0 Added Blackhole Hero to replace Accuser 4.0 Improved Tie Defenders 4.0 Removed Grand Moff Tarkin from All GCs (Well he is dead, and kind of pointless anyway!) 4.0 Added Shields to P2 and P3 Darktroopers and made P3 tougher 4.1 Changed the Singularity from a SD to an Experimental Interdictor 4.1 Added Vinegarmoon Tank Hero 4.1 Decreased power of the ATAT MKII 4.1 Added Audio Announcement for Thrawn and Veers 4.1 Rebel Alliance: Added mass driver marauder 2.0 added kyle katarn to space skirmish 2.0 added Duo defense satelite 2.0 added red, gold, green, and grey groups for recruitment *only at yavin* 2.0 *3.0* improved rogue squadron a lot 2.0 added b-wing and mc30 frigate to conquest 2.0 Added CC7700 Interdictor Frigate 2.0 or 3.0 (can't remember which) Added Garm bel Iblis' Flagship 3.0 Added Anti Air T4-B 3.0 Added Kyle Katarn to all GC's 3.0 Improved all starfighters with secondary weapons 4.0 Improved Katarn in Space 4.0 Added Tani Abl'ya (New Hero) 4.0 Improved All Starfighters 4.0 Changed Ion Cannon Projectile 4.0 Replaced B-Wing with different model 4.1 Altered the CC7700 into a non-combat support ship 4.1 Improved Home One to a Battle Ship worthy of Command 4.1 Added Shields to the T4B Tanks 4.1 Added boost ability to A-Wings 4.1 Improved All Fighters a Bit more 4.1 Pirate Alliance: Added new faction 'Hutts', units listed below: 3.0 venator battleship 3.0 turbolaser marauder 3.0 IPV 3.0 corellian corvette (Removed Ver 4.0) 3.0 v-wing squadron 3.0 hutt space station 3.0 twi lek mercenary 3.0 pod walker 3.0 swamp speeder 3.0 pirate skiff (acts as transport) 3.0 hutt field commander 3.0 Jabba (faction leader) 3.0 Com station 3.0 Hutt command center 3.0 Shield Generator 3.0 Added Dreadnaught capital ship 4.0 Improved Venator Battleship 4.0 2 new Hutt Heros 4.0 Added Xizor 4.0 Added Mighella 4.0 Added Arc-170 Fighter Bombers 4.0 Improved V-Wing Fighters 4.0 Added Pirate Bombers 4.0 Made 5 levels of space station (Special Weapon at Level 5) 4.0 Added a few types of Mercenaries 4.0 Added Podracing Arena 4.0 Added Watto and his stolen ships 4.0 Added Grand Arena 4.0 Added Specific Faction Taunts 4.0 Added Black Sun Skyhook 4.0 Added their own Defence Satellites 4.0 Added Lucrehulk Ships 4.0 Added Jabba's Rancor as Hero 4.0 Added The Katana Dreadnaught 4.0 Added Droid Control Ship 4.0 Removed Hutt Correlian Corvette 4.0 !!!Now PLAYABLE in Space Skirmish!!! 4.0 Added into Land Skirmish (land control, unknown if works) 4.1 Added T3B Battle Tank 4.1 PA starts with more planets in GC 4.1 Altered Jabbas Pet team, so it only includes the Rancor 4.1 Removed Gorga and Grubba (too many bugs) 4.1 Removed Hutt Smuggler (until can be fixed) 4.1 Removed Talortai Mercs 4.1 Universal: changed skirmish colours and max credits 1.0 Added more planets that can build capital ships 2.0 added mandalorian commando for training on mandalore 2.0 changed space skirmish starting units 2.0 Increased skirmish pop caps (land + space) 3.0 Changed Skirmish tech upgrade to go in upgrade build queue (instead of production) 3.0 Added and changed space skirmish defence Satelites 3.0 Changed Holo briefing for Imps and Cons (i.e. stormtrooper to imp officer) 3.0 Changed Names (Empire to Galactic Empire) 3.0 Added Mobile Landing Zone build option for MDU's 3.0 Changed Loading Screen 3.0 Slightly changed main menu 3.0 Changed Menu Battle 4.0 Changed Menu Music 4.0 Changed Most Projectiles so its like the movies or other Video games 4.0 Altered AI to build added in features in Skirmish and the Defence Satellites 4.0 All Factions must now build Space Yards for capital ship production 4.0 Added Mining Ship for all factions 4.0 Added MDU Credit Accumulator build option 4.0 Slightly Altered the Faction UI so that it no longer displays ZC symbol whn playing as hutts 4.0 PA has AI for skirmish 4.1 Fixed bug of Death Clones staying around for the rest of the battle 4.1 Moved all skirmish tech upgrades to the Research Facility (thats what its there for!) 4.1 *** ADDED RECRUITABLE HEROS FOR ALL FACTIONS IN GC *** 4.1 see extra Readme for details...
There are no comments yet. Be the first!