FoC MKII Minimod

A new mod that adds multiple new items to all factions, as well as changing a few old units. Full changes list below: New Units:...

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A new mod that adds multiple new items to all factions, as well as changing a few old units. Full changes list below:

New Units:

Empire: Carrack-class cruiser Strike-class medium cruiser TIE Avenger Imperial Missile Boat Imperial Escort Carrier TIE Bomber(re-modeled and re-rigged) Scimitar Assault Bomber

Rebellion: B-wing (different model) K-wing Y-wing (re-modeled and re-rigged) CR90 Corvette (re-modeled and re-rigged) DP20 Gunship (re-modeled and re-rigged) Quasarfire carrier Nebula-class star destroyer Liberator-class cruiser

Underworld: Nantex-class fighter Skipray MK2 Blastboat Starviper (re-modeled and re-rigged)

Other Features: Improved AI Random missions re-enabled in the 55 planet GC map. Re-scaling of many units Fighters now come in 9-12 per squadron Bombers and heavy assault fighters in 6 per squad New projectiles for torpedoes and missiles Lasers changed Imps get gravity generator and ZC gets turbolaser defences. Interdictor gets hangar bay, can move with missile shield activated Star destroyers get 2 extra hardpoints Mon Cal cruisers get hangar CR90 Corvettes get cluster bomb launcher Mc30 gets cluster bomb launcher Skiprays get sensor ping TIE phantom gets sensor ping TIE scout gets jammer A-wing gets missiles and jammer X-wing gets torpedoes Y-wing gets anti-fighter ion cannon Thrawn spawns TIE avengers and Scimitar assault bombers All starfighters get their speed, hull, shield and firepower adjusted according to offical figures (TIE defender is the best starfighter), however the attacker always has the advantage ;) Star destroyers get dual turbolasers Enabled many of the unused sounds Increased space population cap Enabled tractor beam station for the Imps Venator enabled for all sides in skirmish Neb-B frigates get tractor beam Many more.........

~Scorpinox

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Screenshots
Readme
To install, extract to your mods folder and place the included .bat in the game's root directory. Double click the .bat to play.

This minimod is optimised for skirmish games.


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Forces of Corruption MKII Minimod
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New Units:

Empire:
Carrack-class cruiser
Strike-class medium cruiser
TIE Avenger
Imperial Missile Boat
Imperial Escort Carrier
TIE Bomber(re-modeled and re-rigged)
Scimitar Assault Bomber

Rebellion:
B-wing (different model)
K-wing 
Y-wing (re-modeled and re-rigged)
CR90 Corvette (re-modeled and re-rigged)
DP20 Gunship (re-modeled and re-rigged)
Quasarfire carrier
Nebula-class star destroyer
Liberator-class cruiser

Underworld:
Nantex-class fighter
Skipray MK2 Blastboat
Starviper (re-modeled and re-rigged)


Other Features:
Improved AI
Random missions re-enabled in the 55 planet GC map.
Re-scaling of many units
Fighters now come in 9-12 per squadron
Bombers and heavy assault fighters in 6 per squad
New projectiles for torpedoes and missiles
Lasers changed
Imps get gravity generator and ZC gets turbolaser defences.
Interdictor gets hangar bay, can move with missile shield activated
Star destroyers get 2 extra hardpoints
Mon Cal cruisers get hangar
CR90 Corvettes get cluster bomb launcher
Mc30 gets cluster bomb launcher
Skiprays get sensor ping
TIE phantom gets sensor ping
TIE scout gets jammer
A-wing gets missiles and jammer
X-wing gets torpedoes
Y-wing gets anti-fighter ion cannon
Thrawn spawns TIE avengers and Scimitar assault bombers
All starfighters get their speed, hull, shield and firepower adjusted according to offical figures (TIE defender is the best starfighter), however the attacker always has the advantage ;)
Star destroyers get dual turbolasers
Enabled many of the unused sounds
Increased space population cap
Enabled tractor beam station for the Imps
Venator enabled for all sides in skirmish
Neb-B frigates get tractor beam
Many more.........




Credits and thanks for helping:
bailknight
Eviljedi
swgbex
Mike.nl

Testers:
Arc Haru Ceeza

Legal/Disclaimer:
The models, coding, lua scripting and textures in this minimod ARE NOT to be released/redistributed without my permission. You can however use them for personal mods.

All the models that have been re-rigged are for now restricted to this mod only. I will release them to the public after the first official release.

Contact ovi_da_tiger at ovi_1313 AT hotmail DOT com . I also have a placeholder thread at the PG forums.

You download and install and play this at your own risk, I will not responsible for any damage to you or your computer.

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ovi_da_tiger


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Registered 9th October 2007

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