jedimasterjasons_movie_mod

There are a number of changes in this beta release, for example the load outs of ships are now what i believe to be close to the movies, i'v...

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There are a number of changes in this beta release, for example the load outs of ships are now what i believe to be close to the movies, i've added a few new ships, changed speeds, added hard points, improved armor/shields, etc.

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Download 'jedimasterjasons_movie_mod.zip' (696KB)

Readme
Readme for JedimasterJason's_movie_mod.

just to let you know this is my first mod, but i need to know of any ideas that you would all like in the mod, criticism welcome(just not to much of it).

There are a number of changes in this beta release, for example the load outs of ships are now what i believe to be close to the movies, i've added a few new ships, changed speeds, added hardpoints, improved armour/shields, etc.

Changes to Empire:

there are now 3 variants of Star-Destroyer.
Made Venator buildable.
Venator now carries Ties.
Acclamator now carries Tie-fighters and vwings.
Added Fighter squadron type, Tie-Jumper.
AT-AT(and veers) now significantly stronger(health).
Stormtroopers fire rate doubled.


Changes to Rebel:

Made two different venators available.
First venator carries Vwings.
Second Venator carries Vwings and Z95s.
Added MC80 mon calamarie cruiser(home one type).
Made snowspeeders available earlier.
When destroyed 2 pilots appear where snowpeeder blew up or crashed(like the scout trooper and bike).
Rebel soldier has got a faster refire rate than before.
plex soldier moved to tech level 2(thats when empire unlocks some vehicles)

Changes to Pirates:

Given venator.
Pirate Venator carries Vwings and Pirate fighters
Given more planets(conflict begins).
Given more units(Conflict begins).

Changes to everything else:

Fighters scaled right down to what i feel is appropriate.
Frigates and Capitals scaled up.
Made fighters have super weak shields and health.
Made it Really harder for ships to shoot fighters(even corvettes).
Added Projectile, Medium_laser_cannon_Blue(although i should change this to Large).
Made ion-cannons, missiles and torpedoes non existent on ships except fighters and stations.
Etc.

Changed load-outs:

Empire:

Captian Peit: 6 turbolasers
Stardestroyer1: 6 turbolasers
Stardestroyer2: 2 turbolasers, 2 laser cannons, 2 anti-fighter lasers
Stardestroyer3: 2 laser cannons, 4 anti-fighter lasers
Acclamator: 4 Turbolasers, 2 laser cannons
Victory: 3 Enhanced Turbolasers
Venator(empire variant): 2 turbolasers, 4 laser cannons

Rebel:

Mon calamarie Cruiser: 6 turbolasers
MC80 calamarie cruiser: 8 turbolasers
Home-one: 8 Turbolasers
Venator1: 6 blue laser cannons
Venator2: 2 Turbolasers, 4 laser cannons

Pirates:

Pirate Frigate: 2 turbolasers, 1 laser cannon
Venator: 6 blue laser cannons

Credits to ME!!! for codeing etc.

to all other modders, They made me want to start modding.
to Petroglyph for supplieing the xml files.
to everyone who downloads this mod and give feedback.

Known bugs:

none as far as i know.







Permissions:
Please do not use my work without permission, and if you would like to use anything, then email me at 
jedijason@hotmail.co.uk

This mod is not to be redistributed or is it anything to do with lucasarts or petroglyph
I will not be held responsible for any damages done to your pc or your life in any way.

Thank you for reading the readme if you got here.
Thank you for downloading, if you do.
Thank you for posting feedback, if there is any.

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JediMasterJason


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Registered 31st July 2008

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