JETEYE1's Mod

Jeteye's mod is for FoC, and changes a range of things.

List of changed items:

New Planets Added to Heart of the Maw GC...

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File Description

Jeteye's mod is for FoC, and changes a range of things.

List of changed items:

New Planets Added to Heart of the Maw GC map: Mygeeto and Polis Massa Most units improved in terms of speed,weapons,cost and,armor/shields ( Juggernaut,Executor,etc ) Some unit removals for balancing reasons ( see new tech tree ). Also removed from starting GC units and garrisons TIE defender buildable only on The_Maw Corellian Corvette buildable only on Corellia MC30 frigate buildable only on Mon Calamari All MDU's build a shield generator and that factions MDU turret TIE bomber given "HUNT" ability Bunkers and transports can garrison more "Merciless" has bribe in place of blast, will always fire blast projectiles DSII comes with 4 ISD's Veers and Garm Bel iblis taken out of skirmish for hero balancing Turbolaser Towers more powerful with better aim, can hit bombers easily Consortium has new projectiles for some weapons All original GC maps from EAW vanilla ISD's and VSD's have the Deploy Squadron ability MDU's only buildable in skirmish The Arc Hammer has assault and deploy squadron as well as a new ion cannon hardpoint Aggressor's have mass drivers instead of turbolasers Opening logos removed New "splash screen" Defiler now purchased at barracks in skirmish Noghri Assassin squad buildable in skirmish at barracks All GC scenario player start with a level 5 tech level and the same amount of credits as everyone else All planets can have a level five space station Hutt space station no longer sells units but works like a large capturable turret skirmish starting credit amount increased Executor has no tractor beam, instead comes with assault and launch squadron New opening battle scene Unit abilities no longer need to be bought on the black market all blackmarkets removed No more annoying corruption missions click kidnapping, piracy etc and you're done with a guaranteed win Captain Piett removed, he is now on the Executor HTT hovers instead of flying Piracy grants you 10,000 credits instead of a new ship Slavery and blackmarkets removed All text entries redone Campaign edited to work with mod. The Adominator is twice as powerful with new hardpoints Executor is only buildable once by each player in skirmish Countless other small changes

CUSTOM SKIRMISH MAPS INCLUDED:

*Battle on the Death Star *Bespin: Cloud City Conflict *Hoth Wampa Lair *Hypori: Droid Foundry *Hypori: Asteroid Field *Kashyyyk: Kachiro *Kessel: Mines *Manann: Ahato City *Mon Calamari: Docks *Mygeeto: Bridge *The Maw: Chaos

~Scorpinox

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Download 'jeteye1s_mod_v3.0.rar' (3.93MB)

Screenshots
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JETEYE1's MOD v3.0
Installation:
Step #1: Put the folder JETEYE1 in your "Mods" folder. 
Step #2: Then put the MS-DOS file "PLAY JETEYE1'S MOD" in the folder "Star Wars Empire at War Forces of Corruption"
Step #3: Double-click on "PLAY JETEYE1'S MOD" to begin playing.
Uninstallation:
Remove the folder "JETEYE1" and remove the file "PLAY JETEYE1'S MOD" 

New Planets Added to Heart of the Maw GC map: Mygeeto and Polis Massa 
Most units improved in terms of speed,weapons,cost and,armor/shields ( Juggernaut,Executor,etc )
Some unit removals for balancing reasons ( see new tech tree ). Also removed from starting GC units and garrisons
TIE defender buildable only on The_Maw
Corellian Corvette buildable only on Corellia
MC30 frigate buildable only on Mon Calamari
All MDU's build a shield generator and that factions MDU turret
TIE bomber given "HUNT" ability
Bunkers and transports can garrison more
"Merciless" has bribe in place of blast, will always fire blast projectiles 
DSII comes with 4 ISD's
Veers and Garm Bel iblis taken out of skirmish for hero balancing
Turbolaser Towers more powerful with better aim, can hit bombers easily
Consortium has new projectiles for some weapons
All original GC maps from EAW vanilla
ISD's and VSD's have the Deploy Squadron ability
MDU's only buildable in skirmish
The Arc Hammer has assault and deploy squadron as well as a new ion cannon hardpoint
Aggressor's have mass drivers instead of turbolasers
Opening logos removed
New "splash screen"
Defiler now purchased at barracks in skirmish
Noghri Assassin squad buildable in skirmish at barracks
All GC scenario player start with a level 5 tech level and the same amount of credits as everyone else
All planets can have a level five space station
Hutt space station no longer sells units but works like a large capturable turret
skirmish starting credit amount increased 
Executor has no tractor beam, instead comes with assault and launch squadron
New opening battle scene
Unit abilities no longer need to be bought on the black market all blackmarkets removed
No more annoying corruption missions click kidnapping, piracy etc and you're done with a guaranteed win
Captain Piett removed, he is now on the Executor
HTT hovers instead of flying
Piracy grants you 10,000 credits instead of a new ship
Slavery and blackmarkets removed
All text entries redone
Campaign edited to work with mod.
The Adominator is twice as powerful with new hardpoints
Executor is only buildable once by each player in skirmish
Countless other small changes

NEW TECH TREE FOR SKIRMISH

Empire
Space:
lvl 1 TIE Interceptor/bomber
lvl 2 TIE phantom/Defender/Slave I
lvl 3 Tartan Patrol Cruiser
lvl 4 VSD/The Arc Hammer
lvl 5 ISD/Executor/Adominator
Land:
lvl 1 Stormtrooper/AT-ST/Boba Fett
lvl 2 DT2/MDU/TIE Mauler/Noghri/Mara Jade
lvl 3 AT-AT/Juggernaut/Field Commander/2M-tank/DT3/Darth Vader/Emperor Palpatine
Rebellion
Space:
lvl 1 X/Y wing
lvl 2 A/B wing/The Millennium Falcon
lvl 3 Corellian corvette/Sundered Heart
lvl 4 Nebulon B/Rouge squadron
lvl 5 Mon Cal Cruiser/MC30/Home One
Land:
lvl 1 Infantry/T2B/Kyle Katarn
lvl 2 MDU/Infiltrator/Luke Skywalker/Obi wan Kenobi/Han Solo & Chewbacca
lvl 3 HTT/T4B/Field Commander/Yoda
Zahn Consortium
Space:
lvl 1 StarViper
lvl 2 Crusader/Bossk
lvl 3 Vengeance/IG-2000
lvl 4 Aggressor
lvl 5 Keldabe/The Merciless
Land:
lvl 1 Grenadier/Destroyer Droid/Vornskr/Bossk
lvl 2 MDU/F9-TZ/MZ8 pulse tank/Merc Assault Squad/Defiler/IG-88/Urai Fen
lvl 3 Canderous Tank/Nightsister/Tyber Zann/Silri

CUSTOM SKIRMISH MAPS INCLUDED:

*Battle on the Death Star 
*Bespin: Cloud City Conflict
*Hoth Wampa Lair 
*Hypori: Droid Foundry
*Hypori: Asteroid Field
*Kashyyyk: Kachiro 
*Kessel: Mines
*Manann: Ahato City
*Mon Calamari: Docks
*Mygeeto: Bridge
*The Maw: Chaos

You may not edit or use anything from this mod without my permission.

Thanks to:
D803 hours of help and even doing a little coding for me
Eric072691 for the awesome splash screen
Keeper of Faith for the great Mygeeto props
the PFF community for all its help
and anyone who i forgot

Contact me:
Xfire- Jeteye1
Email- Jeteye@windstream.net

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Jeteye1


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Registered 1st July 2006

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