Just Another Space Mod

Tokakeke has let loose version 3.0 of this modification, here's what's changed, from the Readme: - Fixed Venator and V-Wings (Virago...

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Tokakeke has let loose version 3.0 of this modification, here's what's changed, from the Readme:

- Fixed Venator and V-Wings (Virago/Moldy Crow are buggy, not going to put in right now) * Venators can be built at Pirate Station in Skirmish, in GC they can be built anywhere with a tech level over 3 - Laser effects removed - were conflicting with Venator xmls. Merge later. - Added menu music - Increased X-Wing speed - Increased Y-Wing armor - Increased Slave I shields - V-Wings are slower but do more damage

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Download 'justanotherspacemod_v3.0.zip' (4MB)

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Readme
"Just Another Space Mod" by [KP] Tokakeke (noobsandwoot@hotmail.com)

This mod is meant to provide balance while adding realism - as a result many ships are slower and do more damage. Most values are based on other sources such as the movies and other games. 

VERSION 3.0

Directions: Place in your Empire At War folder. 

3.0

- Fixed Venator and V-Wings (Virago/Moldy Crow are buggy, not going to put in right now)
 * Venators can be built at Pirate Station in Skirmish, in GC they can be built anywhere    with a tech level over 3
- Laser effects removed - were conflicting with Venator xmls. Merge later.
- Added menu music
- Increased X-Wing speed
- Increased Y-Wing armor
- Increased Slave I shields
- V-Wings are slower but do more damage

2.0

- New effects for lasers (Thanks Adonnay!)
- Virago and Moldy Crow should be unlocked - V-Wing and Jedi Starfighter MAY be.
- Menu sound FX updated!

1.5

= All ships speeds have been MAJORLY altered - everything moves at speeds that make sense relative to each other
but slower than default. 

1.0:

Fighters:

A-Wing:

- Speeded up (and made turn rate higher of) the A-Wing
- Made A-Wing have weaker shields

X-Wing:

- Gave more shields and armor
- Slowed X-Wing down a lot
- Gave X-Wing less firepower when in locked foil mode - need to remove fire in this mode 
altogether

TIE Fighter:

- Slowed down
- Reduced turn rate
- Made cheaper to build
- Increased recharge rate

TIE Bomber:

- Increased mass
- Gave it way more armor
- Increased FOW reveal

Y-Wing:

- Decreased shield strength
- Massively upped armor
- Slowed it down a bit

TIE Scout:

- Decreased mass
- Removed shields
- Removed hyperspace
- Upped speed

Capital ships:

Mon Cal Cruiser:

- Upped cost
- Decreased armor
- Decreased shields
- Decreased build speed

Star Destroyer:
 
- Decreased turn rate by a bit
- Increased speed by a bit
- Massively increased armor strength

Corvettes:

Tartan Cruiser:

- Increased speed
- Increased turn rate

Corellian Gunship:

- Decreased speed

Superweapons:

Death Star:

- Increased credit cost

Frigates:

Nebulon-B:

- Decreased armor dramatically
- Decreased build time
- Increased turn rate

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Tokakeke


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Registered 10th November 2004

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