Phoenix Rising MiniMod

Here is the First Release by the Phoenix Rising Mod Team which comprises pretty much solely of Chandler AKA Phoenix Rising.

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File Description

Here is the First Release by the Phoenix Rising Mod Team which comprises pretty much solely of Chandler AKA Phoenix Rising.

Here is the Overview for the mod:

Phoenix Rising is a partial conversion for Star Wars: Empire at War: Forces of Corruption. Our goal is to provide a unique strategic experience within the Galaxy. To that end, we have developed an asynchronous tech tree. Not only will you be tested tactically, you will also be pressed to keep up in the technological race that characterizes war.

Thank you for downloading us and trying us out. If you spot any bugs or imbalances, or just want to hang out with fellow players, drop by the official forums, which can be reached through the website at www.eawpr.net.

The Shortcut in the file needs to be changed to whatever your installation for Forces of Corruption is. To do this after extracting the file:

1. Open the Phoenix_Rising_Starfighter_Mini-Mod folder. 2. Right-click the Phoenix Rising shortcut and go to Properties. 3. In both the Target and Start In fields, change the path to where your copy of Forces of Corruption is installed. 4. Click OK. 6. Double-click the shortcut to play!

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Download 'pr_starfighter.zip' (31.27MB)

Screenshots
Readme
PHOENIX RISING
Starfighter Mini-Mod
www.eawpr.net

	I. Overview
	II. Installation Instructions
	III. Features
	IV. Known Issues
	V. Credits
	VI. Legal

I. Overview

Phoenix Rising is a partial conversion for Star Wars: Empire at War:
Forces of Corruption.  Our goal is to provide a unique strategic
experience within the Galaxy.  To that end, we have developed an
asynchronous tech tree.  Not only will you be tested tactically, you
will also be pressed to keep up in the technological race that
characterizes war.

Thank you for downloading us and trying us out.  If you spot any bugs or
imbalances, or just want to hang out with fellow players, drop by the
official forums, which can be reached through the website at
www.eawpr.net.

II. Installation Instructions

	1. Extract the archive to ..\Forces of Corruption\Mods.
	2. Open the Phoenix_Rising_Starfighter_Mini-Mod folder.
	3. Right-click the Phoenix Rising shortcut and go to Properties.
	4. In both the Target and Start In fields, change the path to
	where your copy of Forces of Corruption is installed.
	5. Click OK.
	6. Double-click the shortcut to play!

III. Features

Two playable factions: the Alliance to Restore the Republic and the
Galactic Empire.

All space units converted to canonical stats.  Twelve completely new
ship classes:

	* Alpha-class Xg Star Wing
	* BTL K-wing
	* Carrack-class Light Cruiser
	* CC-7700 Frigate
	* CC-9600 Frigate
	* Dodonna-class Assault Frigate
	* Dreadnaught-class Heavy Cruiser
	* E-wing
	* Gamma-class ATR Assault Transport
	* Republic-class Star Destroyer
	* TIE Avenger
	* XM Nova Wing

And two remodeled:

	* Imperial-class Star Destroyer
	* Venator-class Star Destroyer

Asynchronous Tech Tree fully implemented for fighters and bombers;
partially implemented for other classes:

Alliance

	* Fighter: Z-95 Headhunter - T-65 X-wing - R-22 Spearhead / RZ-1
	A-wing - E-wing
	* Bomber: BTL Y-wing - B-wing - BTL K-wing
	* Transport: Barloz-class Medium Freighter - Gamma-class ATR
	Assault Transport
	* Freighter: GR-75 Medium Transport
	* Corvette: CR90 Corvette - DP20 Gunship
	* Frigate: EF Nebulon-B Escort Frigate - CC-9600 Frigate
	* Cruiser: Dreadnaught-class Heavy Cruiser - CC-7700 Frigate -
	Dodonna-class Assault Frigate
	* Battleship: Republic-class Star Destroyer
	* Capital: Liberty-class MC80 Star Cruiser
	* Dreadnought: Independence-class MC120 Star Cruiser

Empire

	* Fighter: T.I.E. Starfighter / TIE Fighter - TIE Advanced x1 /
	TIE Advanced x2 / TIE Avenger - TIE Advanced x3 / TIE Interceptor
	- TIE Advanced x7 / TIE Defender - XM Nova Wing
	* Bomber: TIE Targeter / TIE Bomber - Alpha-class Xg Star Wing
	* Transport: Lambda-class T-4 Shuttle - GAT-12 Skipray Blastboat -
	Sentinel-class Landing Craft - Gamma-class ATR Assault Transport
	* Freighter: Action IV Transport
	* Corvette: IPV System Patrol Craft - CR90 Corvette
	* Frigate: Carrack-class Light Cruiser - EF Nebulon-B Escort
	Frigate
	* Cruiser: Acclamator-class Assault Ship - Dreadnaught-class Heavy
	Cruiser - Immobilizer 418 Cruiser
	* Battleship: Victory-class Star Destroyer - Venator-class Star
	Destroyer
	* Capital: Imperial-class Star Destroyer
	* Dreadnought: Eclipse-class Star Dreadnought

New and expanded heroes:

Alliance

	* Ackbar - fleet commander, Independence-class combat bonus,
	B-wing research price reduction.  Pilots a B-wing if caught in
	space combat without capital ships.
	* Bail Organa - CR90 combat bonus, price reduction, stealth, spy.
	* C-3PO - land hero, stealth, spy.
	* Chewbacca - land hero, stealth, smuggler.  Co-pilots the Falcon
	in space combat.
	* Garm Bel Iblis - land hero, field commander, fleet commander,
	Dreadnaught-class combat bonus.  Pilots Gargantuan in land combat.
	* Han Solo - land hero, stealth, smuggler.  Pilots the Falcon in
	space combat.
	* Jan Dodonna - Republic-class combat bonus, find weakness versus
	dreadnoughts, A-wing research price reduction.
	* Kyle Katarn - land hero, stealth, assassin.  Pilots the Crow in
	space combat.
	* Leia Organa - fleet commander, hero combat bonus.
	* Luke Skywalker - land hero, wing commander.  Pilots X-wing in
	space combat.
	* Mon Mothma - field commander, fleet commander, build time
	reduction.
	* Obi-Wan Kenobi - land hero, stealth.  Pilots V-wing in space
	combat.
	* R2-D2 - land hero, stealth, spy.
	* Wedge Antilles - wing commander, X-wing combat bonus.  Pilots
	X-wing in space combat.
	* Yoda - land hero.

Empire

	* Bast - fleet commander, find weakness versus starfighters.
	* Boba Fett - land hero, stealth, assassin.  Pilots Slave I in
	space combat.
	* Cronal (Blackhole) - stealth, spy.
	* Darth Vader - land hero, wing commander, TIE Avenger research
	price reduction.  Pilots TIE Avenger in space combat.
	* Firmus Piett - fleet commander, Imperial-class combat bonus.
	* Maarek Stele - wing commander.  Pilots XM Nova Wing in space
	combat.
	* Mara Jade - land hero, stealth, assassin.  Pilots Z-95 in space
	combat.
	* Maximilian Veers - land hero.  Pilots AT-AT in land combat.
	* Palpatine - land hero, field commander, fleet commander, build
	time reduction.
	* Rom Mohc - land hero, field commander, droid combat bonus.
	Commands Arc Hammer in space combat.
	* Sate Pestage - land hero, price reduction.
	* Soontir Fel - wing commander, TIE Interceptor combat bonus.
	Pilots TIE Interceptor in space combat.
	* Thrawn (Mitth'raw'nuruodo) - fleet commander, Dreadnaught-class
	combat bonus, find weakness versus capitals, XM Nova Wing research
	price reduction, spy.
	* Wilhuff Tarkin - fleet commander, unable to retreat.

IV. Known Issues

	* Pirate starbase occasionally is not destroyed after a successful
	raid on the planet (especially when both the raid force and the
	pirates are wiped out in auto-resolve and you conquer the planet
	with a stealth unit), which can cause an exception and crash.
	* AI likes to build tons of Hutt Palaces, despite the perception
	equation for it (should only build one per planet max).
	* AI non-combat heroes rarely attach to their LUA-assigned
	escorts.
	* Non-land heroes show up as their transports if they participate
	in a land battle with no buildings to attach to.
	* Engine particles disappear when Power To Engines unit ability is
	activated.
	* Ion hull impact particle always spawns at (0, 0, 0) instead of
	on the hull.
	* Lambda-class T-4 Shuttle and Sentinel-class Landing Craft have
	mis-rigged firing bones and their weapons are temporarily set to
	turreted to get them to fire forward.
	* Action IV Transport, Alpha-3 Nimbus-class V-wing, Barloz-class
	Medium Freighter, TIE Avenger, and Z-95 Headhunter all lack
	landing animations.
	* New models lack death clones.
	* Upgrades do not acknowledge
	<Build_Time_Reduced_By_Multiple_Factories> tag on starbases (just
	research facilities).
	* EF76 Nebulon-B Escort Frigate does not acknowledge missile
	target bones for firing missiles (only lasers).

V. Credits

Management

	Project Leader
	Phoenix Rising

Design

	Lead Designer
	Phoenix Rising

Engineering

	Lead Programmer
	Phoenix Rising

	Webmaster
	Phoenix Rising

Art

	Modeler
	EvilleJedi (http://warlords.swrebellion.com/)

	Skinner
	EvilleJedi (http://warlords.swrebellion.com/)

	Rigger
	Phoenix Rising

Special thanks to Loth Don and slornie.

Extra-special thanks to Mike.nl (http://alpha1.dyndns.info/eaw/).

VI. Legal

This mod may not be redistributed without written consent from the
authors.  All content cannot be used in any other mod without explicit
permission from the authors of said content.

Star Wars is a registered trademark of Lucasfilm Ltd.  Phoenix Rising is
in no way associated with Petroglyph or LucasArts.  All other material
copyright Phoenix Rising (Chris Chandler) 2007.

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Chandler


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Registered 23rd April 2007

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