Sandmans' Galactic Conquest Mod

------------------------------------------ | Sandmanss Galactic Conquest Mod (v1.0) | ------------------------------------------ This...

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------------------------------------------ | Sandmanss Galactic Conquest Mod (v1.0) | ------------------------------------------

This is the final beta release of this mod, meaning this will be all I'm adding at least until Forces of Corruption comes out. I will most likely be coming back to it then. As it is I've added 8 new units (1 not playable, there for the pirates), 4 additional heroes (1 for the pirates), a new single and multiplayer GC, changed the Raiding system and added back in 1 building for both sides.

The GC is called "In The Beginning", both the Imps and Rebels start was 3 planets, the lowest tech you can give them and 3,000cr.

Rebels: I wanted to make the rebels look more ragtag, so they start with a couple of Venators (stolen after the clone wars), some v-Wing and Z-95 squadrons and a few Corvettes. They have Naboo (not Hoth as its too easy to get Bespin from there), Yavin and Bonadan.

Imps: The Imps also start with a couple of Venators, Acclamators, and Tartans, and have Coruscant, Byss and Fresia.

Pirates: The are a LOT more pirates around, they now own around 23 of the 43 planets, so a lot of the early game is about conquering pirate planets, watch out as they have a few surprises on certain planets.

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| Sandmanss Galactic Conquest Mod (v1.0) |
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This is the final beta release of this mod, meaning this will be all I'm adding at least until Forces of Corruption comes out. I will most likely be coming back to it then. As it is I've added 8 new units (1 not playable, there for the pirates), 4 additional heroes (1 for the pirates), a new single and multiplayer GC, changed the Raiding system and added back in 1 building for both sides.

The GC is called "In The Beginning", both the Imps and Rebels start was 3 planets, the lowest tech you can give them and 3,000cr.

Rebels:
I wanted to make the rebels look more ragtag, so they start with a couple of Venators (stolen after the clone wars), some v-Wing and Z-95 squadrons and a few Corvettes. They have Naboo (not Hoth as its too easy to get Bespin from there), Yavin and Bonadan.

Imps:
The Imps also start with a couple of Venators, Acclamators, and Tartans, and have Coruscant, Byss and Fresia.

Pirates:
The are a LOT more pirates around, they now own around 23 of the 43 planets, so a lot of the early game is about conquering pirate planets, watch out as they have a few surprises on certain planets.


Installing
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1. Unzip the files to \Star Wars Empire at War\GameData\ directory, it should unpack itself into the right places. Overwrite all files.

2. Run the game by click on the PlaySandMod.bat file in the GameData directory (you can always make a shortcut on you desktop if that's too much effort)

3. Go to singleplayer, GC and it should be in the list.

4. Should be similar for multiplayer

5. Enjoy!!! (hopefully)

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Sandman


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Registered 30th May 2006

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