Scout Trooper and Wookie Medic Mod

This mod adds two new units to the game: Wookie Medic - Company of soldiers from Kashyyyk consisting of a trained medic and four escorts....

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File Description

This mod adds two new units to the game:

Wookie Medic - Company of soldiers from Kashyyyk consisting of a trained medic and four escorts. Requiers 65 credits, tech level 2, and a barracks to construct. The medic will heal in a radius around the company every 15 seconds.

Scout Troopers - Lightly armored Imperial soldiers, make excellent forward observers. 3 squads (of 3 soldiers) per company. Requires 45 credits, tech level 1, and a barracks to construct. Run slightly faster than normal infantry, also have the ability to sensor ping. Ability to use sensor ping is limited by distance. Work well for identifying targets for artillery or bombing runs.

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Readme
Scout Trooper and Wookie Medic Modification for EaW v1.0

Created by Baloen
                  
Installation

1) Place the files "GROUNDCOMPANIESREBEL", "GROUNDCOMPANIESEMPIRE", "GROUNDINFANTRY" within your XML folder. (.../EaW/GameData/Data/XML)
If this is your first mod you've used for EaW you may need to create a XML folder.

2) Place the "MasterTextFile_ENGLISH" file within your text folder. (.../EaW/GameData/Data/Text) Overwriting your current file will not make any changes to your game without the XML files, it only adds in texts values for the added units.

3) You can now run Empire at War and the new units will be in the game. These units currently do not appear in skirmish mode.

Note: If you only want to use the Scout trooper do not load the "GROUNDCOMPANIESREBEL" file. If you only want to use the Wookie Medic do not load the "GROUNDCOMPANIESEMPIRE" file.
Details

Wookie Medic - Company of soldiers from Kashyyyk consisting of a trained medic and four escorts. Requiers 65 credits, tech level 2, and a barracks to construct.  The medic will heal in a radius around the company every 15 seconds.

Scout Troopers - Lightly armored Imperial soldiers, make excellent forward observers.  3 squads (of 3 soldiers) per company. Requires 45 credits, tech level 1, and a barracks to construct.  Run slightly faster than normal infantry, also have the ability to sensor ping. Ability to use sensor ping is limited by distance.  Work well for identifying targets for artillery or bombing runs.

Feel free to email me at rgoble@alltel.net with bugs or errors.

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Baloen


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Registered 9th March 2006

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