Special Popcap Mod

This is Version 2 of the Special Popcap Mod. Authors Description: You may be asking yourself why I decide to call it "special"....

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This is Version 2 of the Special Popcap Mod.

Authors Description:

You may be asking yourself why I decide to call it "special". Soon you will know...What this mod does? As you know, you can't change the ground popcap in GC because it would alterate the attack-defence balance, so I ask myself, How can I make ground battles more massive in GC without disbalancing all the other stuff? It was simple, I DOUBLED THE # OF VEHICLES AND TROOPS PER COMPANY.For example: a company of stormtroopers has 2 squads and ocupies 1 popcap. And with this mod a company of stormtroopers HAS 4 SQUADS AND OCUPIES 1 POPCAP. Now you understand why I call it special? Now you can have more massive ground battles without disbalancing the game. This mod also changes the space popcap: 40 for rebels and 35 to empire I also changed the skirmish ground popcap to 10. I didn't changed it too much because the mod also applies in ground skirmish, but they are still more massive.

Basically Version 2 fixes a bug that did not allow you to build all of the added units in GC mode.

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-------SPECIAL POPCAP MOD V2------- made by "ILoVecOrelliaNcoRrvetTes"

Description: You may be asking yourself why I decide to call it "special".
Soon you will know...What this mod does? As you know, you can't change the
ground popcap in GC because it would alterate the attack-defence balance,
so I ask myself, How can I make ground battles more massive in GC without
disbalancing all the other stuff? It was simple, I DOUBLED THE # OF VEHICLES
AND TROOPS PER COMPANY.For example: a company of stormtroopers has
2 squads and ocupies 1 popcap. And with this mod a company of
stormtroopers HAS 4 SQUADS AND OCUPIES 1 POPCAP.
Now you understand why I call it special? 
Now you can have more massive ground battles without disbalancing the game.
This mod also changes the space popcap: 40 for rebels and 35 to empire
I also changed the skirmish ground popcap to 10. I didn't changed it
too much because the mod also applies in ground skirmish, but they are still
more massive.

Instalation: Just put the XML folder in your Star Wars Empire at War\GameData\Data
folder.

Full list of changes:
-Doubled the number of troops and vehicles per company
-Changed space population cap to 40 for rebels and 35 for empire
-Changed the scale of tranport units
-Changed transport ship for some units: AT-ST/AT-AA/SPMA-T are now dropped by AT-AT Barge

Changes of v2: Fixed a bug that didnt allow you to build all units in GC (my bad xD)

Things I want for V3: Since now whit this mod the units take more time to go out of the transports,
I will like to add transport's support fire ( like in "ACE Custom Addons Mod" ) so the transports
defend the troops while they are dropped, or just decrease the drop time of the ships.

For any thing you want to ask or advice me just e-mail me: mora_rayitas@hotmail.com
( you can use this idea in other mods, just add me in the credits)
HAVE FUN!!!

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ILoVecOrelliaNcoRrvetTes


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Registered 26th June 2007

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