Star Wars SPG

Starwars SPG v1.02 for Star Wars Empire At War By Roskov - - - - - - - - - - Starwars SPG v1.02: - - - - - - - - - - 1-Fix the gala...

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Starwars SPG v1.02 for Star Wars Empire At War By Roskov

- - - - - - - - - - Starwars SPG v1.02: - - - - - - - - - -

1-Fix the galactic mod enable problem (_NOT_ SKIRMISH MODE ONLY _ANYMORE_)

*_galactic mod buidable units:_*

Allegience SSD (buildable from Byss level 5 tech for hictorical accuracy)

Imperial SD mk1 (buildable from Byss, Kuat or Fondor level 3 tech) Imperial SD mk2 (buildable from Byss, Kuat or Fondor level 4 tech) Imperial SD mk3 (buildable from Byss, Kuat or Fondor level 5 tech)

victory SD mk1 (buildable anyware, level 2 tech) victory SD mk2 (buildable anyware, level 3 tech)

Empire Nebulon-B (buildable anyware, level 0 tech) tie advanced (buildable anyware, level 3 tech) Venator (buildable anyware, level 3 tech)

2-New units:

Imperial SD mk4 (from Dark Empire Comics,buildable from Byss level 5 tech for hictorical accuracy)

3-fix the xml file problem

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Starwars SPG v1.02 for Star Wars Empire At War
By Roskov

- - - - - - - - - -
Starwars SPG v1.02:
- - - - - - - - - -

1-Fix the galactic mod enable problem (not SKIRMISH MODE ONLY anymore)

galactic mod buidable units:

Allegience SSD (buildable from Byss level 5 tech for hictorical accuracy)

Imperial SD mk1 (buildable from Byss, Kuat or Fondor level 3 tech)
Imperial SD mk2 (buildable from Byss, Kuat or Fondor level 4 tech)
Imperial SD mk3 (buildable from Byss, Kuat or Fondor level 5 tech)

victory SD mk1 (buildable anyware, level 2 tech)
victory SD mk2 (buildable anyware, level 3 tech)

Empire Nebulon-B (buildable anyware, level 0 tech)
tie advanced (buildable anyware, level 3 tech)
Venator (buildable anyware, level 3 tech)

2-New units:

Imperial SD mk4 (from Dark Empire Comics,buildable from Byss level 5 tech for hictorical accuracy)

3-fix the xml file problem

- - - - - - - - - -
Starwars SPG v1.00:
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New units: 

Imperial SD mk1
Imperial SD mk2 (with different weapons but the same 3d model) SKIRMISH MODE ONLY
Imperial SD mk3 (with different weapons but the same 3d model) SKIRMISH MODE ONLY
victory SD mk1
victory SD mk2 (with different weapons but the same 3d model) SKIRMISH MODE ONLY
Allegience SSD (from Dark empire Comics Bigger Imperial SD 3d model) SKIRMISH MODE ONLY
Empire Nebulon-B (can spawns tie fighters)
 
Changed scale of capital ship and fighter.

Venator enable with different fighter squadrons with the rebellion and the empire. buildable in squirmish from starbase level 3!!


Rebel Nebulon-B, HomeOne and Calamari Cruiser spawns fighters
Empire Nebulon-B and interdictor spawns fighters

Updated Tooltips

i used Viceman tie advanced new unit v2

-->Squadron size decreased from 8 to 6 units.
   Skirmish support added, unit available at starbase level 3.
   Level 4-5 starbases now spawn the unit in campaign and galactic conquest modes. (2 squadrons for a level 4 station, 4 squadrons for a level 5 station, to avoid spam usage.)
Star Destroyers now spawn the unit. 
Decreased stats slightly.
Vader now reduces the unit production cost at his current location. 

IMPORTANT NOTICE: tested in skirmish mode.

- - - - - - - 
Installation:
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 Extract the XML folder to the \Star Wars Empire at War\GameData\Data folder, then place the mastertextfile_english.dat (MAKE A BACKUP OF THE ORIGINAL FILE FIRST) file into the \Star Wars Empire at War\GameData\Data\Text folder. MAKE A BACKUP OF THE ORIGINAL FILE FIRST

To uninstall simply delete the XML folder and replace the mastertextfile_english.dat file with the original version.


added files:
uniqueunits.xml
namedherounits.xml
starbases.xml
hardpoints.xml
Spaceunitscapital.xml
Spaceunitsfighters.xml
SPACEBUILDABLESSKIRMISH.xml
squadrons.xml
SPACEUNITSFRIGATES.xml

- - - - -
credits: 
- - - - -

i used Slocket's Venator_Full_2 mod to enable the Venator


i used Viceman tie advanced new unit v2

-->Squadron size decreased from 8 to 6 units.
   Skirmish support added, unit available at starbase level 3.
   Level 4-5 starbases now spawn the unit in campaign and galactic conquest modes. (2 squadrons for a level 4 station, 4 squadrons for a level 5 station, to avoid spam usage.)
Star Destroyers now spawn the unit. 
Decreased stats slightly.
Vader now reduces the unit production cost at his current location. 

Legal: You may use this file with my consent even if you think i'm a novice and my work worth nothing!!! It's just POLITE !!!

contact info: email me true EAWfiles (click on my name).

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Roskov


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Registered 19th April 2006

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