Starwars SPG

- - - - - - - - - - What this mod does: - - - - - - - - - - New units: Imperial SD mk1 Imperial SD mk2 (with different weapons but...

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File Description

- - - - - - - - - - What this mod does: - - - - - - - - - -

New units:

Imperial SD mk1 Imperial SD mk2 (with different weapons but the same 3d model) Imperial SD mk3 (with different weapons but the same 3d model) victory SD mk1 victory SD mk2 (with different weapons but the same 3d model) Allegience SSD (from Dark empire Comics Bigger Imperial SD 3d model) Empire Nebulon-B (can spawns tie fighters)

Changed scale of capital ship and fighter.

Venator enable with different fighter squadrons with the rebellion and the empire. buildable in squirmish from starbase level 3!!

Rebel Nebulon-B, HomeOne and Calamari Cruiser spawns fighters Empire Nebulon-B and interdictor spawns fighters

Updated Tooltips

IMPORTANT NOTICE: tested in skirmish mode.

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Screenshots
Readme
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What this mod does:
- - - - - - - - - -

New units:

Imperial SD mk1
Imperial SD mk2 (with different weapons but the same 3d model)
Imperial SD mk3 (with different weapons but the same 3d model)
victory SD mk1
victory SD mk2 (with different weapons but the same 3d model)
Allegience SSD (from Dark empire Comics Bigger Imperial SD 3d model)
Empire Nebulon-B (can spawns tie fighters)

Changed scale of capital ship and fighter.

Venator enable with different fighter squadrons with the rebellion and 
the empire. buildable in squirmish from starbase level 3!!


Rebel Nebulon-B, HomeOne and Calamari Cruiser spawns fighters
Empire Nebulon-B and interdictor spawns fighters

Updated Tooltips

IMPORTANT NOTICE: tested in skirmish mode.

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Installation:
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Extract the XML folder to the \Star Wars Empire at War\GameData\Data 
folder, then place the mastertextfile_english.dat (MAKE A BACKUP OF THE 
ORIGINAL FILE FIRST) file into the \Star Wars Empire at 
War\GameData\Data\Text folder. MAKE A BACKUP OF THE ORIGINAL FILE FIRST

To uninstall simply delete the XML folder and replace the 
mastertextfile_english.dat file with the original version.


added files:
uniqueunits.xml
namedherounits.xml
starbases.xml
hardpoints.xml
Spaceunitscapital.xml
Spaceunitsfighters.xml
SPACEBUILDABLESSKIRMISH.xml
squadrons.xml
SPACEUNITSFRIGATES.xml

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credits:
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i used Slocket's Venator_Full_2 mod to enable the Venator


i used Viceman tie advanced new unit v2

-->Squadron size decreased from 8 to 6 units.
  Skirmish support added, unit available at starbase level 3.
  Level 4-5 starbases now spawn the unit in campaign and galactic 
conquest modes. (2 squadrons for a level 4 station, 4 squadrons for a 
level 5 station, to avoid spam usage.)
Star Destroyers now spawn the unit. (Each Destroyer only carries 2 
squadrons for the same reason as above.)
Decreased stats slightly.
Vader now reduces the unit production cost at his current location.

Legal: You may use this file with my consent even if you think i'm a 
novice and my work worth nothing!!! It's just POLITE !!!

contact info: email me through EAWFiles (click on my name).

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Roskov


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Registered 19th April 2006

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