Ultimate Realism

This Mod Makes Gameplay as Realistic as possible to the books and films.

Changes: Beta 1 Space: -All fighter squadrons now have 12 fig...

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File Description

This Mod Makes Gameplay as Realistic as possible to the books and films.

Changes: Beta 1 Space: -All fighter squadrons now have 12 fighters -Fighters carry appropriate secondary weapons -Proton torpedos have increased damage, do not pass through shields, and can be used against fighters -Ships are scaled correctly -Ships have accurate hull and shield values -B-Wing and TIE Interceptors squadrons have been added -Lasers now do accurate amounts of damage(for the most part) -Firing rates for most ships have been changed(mostly faster)

Land: -X-Wings, TIE Fighters, Corellian Corvettes, Tartan Cruisers, and Acclamators have been made available for use in land battles -Most vehicles and infantry have been scaled properly -Infantry now die more easily

Known Issues: -TIE Interceptor's textures don't show up -Some weapons don't the correct amount of damage(I haven't finished working them out yet) -Space units in land battles have a few issues that need to be worked out -Not all descriptions are included

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Download 'ultimate_realism_beta1.zip' (3.67MB)

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Ultimate Realism

About the mod: This mod aims at making the gameplay as realistic as possible to the books and movies

Installation: Simply unzip the file into ...\Empire at War\GameData\

Changes:
Beta 1
Space:
-All fighter squadrons now have 12 fighters
-Fighters carry appropriate secondary weapons
-Proton torpedos have increased damage, do not pass through shields, and can be used against fighters
-Ships are scaled correctly
-Ships have accurate hull and shield values
-B-Wing and TIE Interceptors squadrons have been added
-Lasers now do accurate amounts of damage(for the most part)
-Firing rates for most ships have been changed(mostly faster)

Land:
-X-Wings, TIE Fighters, Corellian Corvettes, Tartan Cruisers, and Acclamators have been made available for use in land battles
-Most vehicles and infantry have been scaled properly
-Infantry now die more easily

Known Issues:
-TIE Interceptor's textures don't show up
-Some weapons don't the correct amount of damage(I haven't finished working them out yet)
-Space units in land battles have a few issues that need to be worked out
-Not all descriptions are included

Credits:

Ultimate Realism built off of Realistic ReScale 1.0 (with permission) by Josh:HLBMXR@yahoo.com.

- Bailknight: B-Wing Model And Tie Interceptor Model.
Check Out His BailKnight's Graphic Mod:
http://empireatwar.filefront.com/file/BailKnights_Graphic_Mod;63793x#917710

-SSD Improved And Balanced Mod V3.1 By JZ-515 aka MiNtIeS.

-Ultimate Realism by Hoho5000:typoradun@comcast.net

Please ask permission if you would like to use any of my content in your mods.

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Hoho5000


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Registered 12th July 2006

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