V-19 Torrent Starfighter & V-19B Bomber (Non-canonical)

ATTENTION: This is not a mod. This is simply a utility model/texture/icon that you can put into EAW/FOC and create your own unit....

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ATTENTION: This is not a mod. This is simply a utility model/texture/icon that you can put into EAW/FOC and create your own unit.

This is a V-19 Torrent Starfighter & V-19B Bomber By ShaloKran for Empire At War. This is a model and all assosiated files which you can put into EAW to create your own unit. Attached is a screenshot of the model in question to see what you think. Not bad work in my opinion.

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Readme
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V-19 Torrent Starfighter & V-19B Bomber (Non-canonical)
By ShaloKran

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ATTENTION!

THIS IS NOT A MOD

This is simply a utility model/texture/icon that you can put into EAW/FOC and create your
own unit.

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1. Instalation

Install all files to your EAW directory under /GameData/Data/Art/ (the models and textures
folders should be inside the art folder). Also, the Icon files (the two tga images), should
be located in the Art directory, but icon management is a job for coders, and I'm not one of them.
The file v19.alo is the fighter model (red texture), while the file v19b.alo is the gold model (bomber).

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2. Important Notices

The models have not been scaled in max for proper appearance in the game, so you should do the following
code adjustments for the units when adding their entries in the SPACEUNITSFIGHTERS.XML file:

	v19.alo -> <Scale_Factor>0.05</Scale_Factor>
		   <Select_Box_Scale>100</Select_Box_Scale>
		   <Select_Box_Z_Adjust>0</Select_Box_Z_Adjust>
	
	v19b.alo -> <Scale_Factor>0.25</Scale_Factor>
		    <Select_Box_Scale>100</Select_Box_Scale>
		    <Select_Box_Z_Adjust>0</Select_Box_Z_Adjust>

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3. Known Issues

* Coding needs to be done in order for the fighter to achieve its natural, un-squeezed shape, because
the models appear a bit squeezed in-game. For natural size information,
refer to the image &quot;v19_model.jpg&quot; given in the archive.

* The bombers have an increased delay for firing torpedoes when not properly scaled, so 
make sure you scale them properly (as shown in fragment 2 of this document)

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4. Agreement to Rights of Distribution

You may use this utility in any of your mods under the strict condition that it is NOT used for
any type of profitable exploitation or distribution. Also, make SURE you mention me if you 
plan on releasing any of your mods including the content of this archive.

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5. Credits

Model and texture created and edited by ShaloKran (me).
Special thanks to Autodesk for allowing me the Gift of 3ds Max. :D
Thanks to the community of FileFront for allowing me to post this utility to their portal.

	Contact Information:

		ShaloKran
		v_jedi512@yahoo.com
		
		Contact me also at the FileFront gaming forums, under the Empire at War mods
		(I'm usually there)

For any technical support on this utility please contact me via E-Mail or via
a personal message at the FileFront gaming forums, OR at my own forums at
jediknight.8.forumer.com by joining the community and posting.

And may the Force be with you!

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End of document
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ShaloKran


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Registered 28th May 2007

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