z3r0x's FoC Addon

Here is the Long Awaited Next Mod from z3r0x. This mod adds a significant amount of units, heroes, Planets, Missions and gameplay feature...

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Here is the Long Awaited Next Mod from z3r0x.

This mod adds a significant amount of units, heroes, Planets, Missions and gameplay features to Forces of Corruption. It Includes a number of Easter Eggs and also contains a number of other new items.

New Items In 3.5:

*V3.5* 2 New Units (Mediator Cruiser and Scimitar Assault Bomber) 3 New Planets (Bakura, Bastion, Belkadan) 1 New Space Skirmish Map "Duros Assault" 7 New Maps Re-Worked AI for the mod.. Vong added in as a true faction. 11 New Props

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 **FOC ADDON MOD Ver 3.5**
 FULL
 
 By z3r0x 
 
 
  z3r0x's FOC Addon V3
 
 This mod adds a significant amount of units, Heroes, Planets, Missions and gameplay features to Forces of Corruption.  It Includes a number of Easter Eggs and also contains a number of other new items.
 
 CHANGES FOR V3:
 
 New units:
 
 
 Underworld:
 
 Space:
 Ginivex-class Fighter
 Mankvim-814 Fighter
 Nantex Fighter
 Technounion Destroyer
 Pinnance
 Hardcell Transport
 
 Land:
 R2-D3 Slicer/Suicide Droid
 Single Trooper Aerial Platform (STAP)
 Droideka MK1
 AAT Droid Tank
 Hailfire Tank
 Multi-Troop Transport (MTT)
 V-19 Speeder
 
 Special:
 Golan 1-3
 Structure: Casino*
 Structure: Brothel*
 Structure: Gladiator Arena
 
 
 Empire:
 
 Space:
 A9 Interceptor
 TIE Advanced
 TIE Droid
 TIE Raptor
 Scimitar Assault Bomber
 Tyrant Missile Cruiser
 Star Galleon-class frigate
 Legacy Class: Star Destoryer
 Venator Class: Star Destoryer 
 Procurator-class Star Battlecruiser
 Mandator I-class Star Dreadnought
 Sovereign Super Star Destroyer
 
 Land:
 Novatroopers
 XR-85 Tank Droid
 Probe Droid
 AT-RT
 AT-PT
 AT-AP
 ISP
  
 Special:
 Golan 1-3
 Hero: Mara Jade Added in for ALL GC's
 Structure: Imperial Intelligence Branch*
 
 
 Rebels:
 
 Space:
 Arc-170
 Delta-7 Aethersprite
 Eta-2 Actis
 E-Wing
 K-Wing
 Preybird
 Barloz-class freighter
 Ferret Recon Ship
 Fleet Tender
 Sacheen-class light escort
 Corona-class frigate
 Alderaanian War Frigate
 Mediator Class Cruiser
 Bulwark
 
 Land:
 Bothan Spies
 R4 Slicer Droids
 T1-B Tank
 T3-B Tank*
 
 
 Special:
 Golan 1-3
 Hero: Kyle Katrarn/w Moldy Crow
 Structure: Bothan Listening Post 
 
 
 
 
 
 Vong Units
 *V3*
 Miid Ro'ik *
 
 
 
 Modifications:
 
 *V3.5*
 2 New Units (Mediator Cruiser and Scimitar Assault Bomber)
 3 New Planets (Bakura, Bastion, Belkadan)
 1 New Space Skirmish Map "Duros Assault" 
 7 New Maps 
 Re-Worked AI for the mod.. 
 Vong added in as a true faction.
 11 New Props 
 
*V3*
 3 New Galactic Campaigns (Classic Matchup- Just Imps and Rebs, Humble Beginnings - All factions start with    4-5 planets, Humble Beginnings Fulll - Rebs and Imps only start witth 4-5 planets)
 4 New planets Rendili, Ord Mantell, Mygeeto, and Mechis III
 6 New Maps
 7 New Props  
 New Skydome added for Zhar. 
 Each faction has Major production planets. Where Companies like SorroSuub, KDY, Sienar Systems, etc can be built.
 New Structures for all factions
 
 Sienar Fleet Systems  Empire (Corulag)*
 Kuat Drive Yards Empire/Rebels (Kuat) *
 Hoersch-Kessel Driveworks Inc Underworld (Mechis III) 
 Huppla Pasa Tisc Shipwrights Collective  Underworld (Geonosis)*
 SoroSuub Rebels (Sullust)*
 Corellian Engineering Corporation Rebels/Underworld (Corellia)*
 MandalMotors Underworld (Mandalore)*
 Rendili StarDrive Rebels (Rendili)* 
 Mon Cal ShipYards Rebels (Mon Calimari)*
 Casino (Underworld)
 Gladiator Arena (Underworld)
 Cantina (Underworld)
 Brothel (Underworld)
 Imperial Intelligence Agency (Empire)
 Imperial Prison (Empire)
 Bothan Listening post (Rebels)
 Empire Advanced Vehicle Factory only buildable on certain planets..
 LAAT, Lancet, AT-AT, AT-AA, Juggernaut buildable at Empire Advanced Vehicle Factory
 Golans 1-3's are buildable on most major planets as additional defenses. They do not replace Space Stations.
 How and where ships are built has been completely re-vamped. 
 Space Battle Pop Cap increased for all sides
 Executor buildable only on Fondor
 Many new sounds for units
 
 REMEMBER: You need to have Shaders in their correct folder to use the models in game or else you get a green skin for the units


 Instructions:
 1) Download the mod
 2) create a mod folder in you Foc Folder ex-
 (installation path)* \LucasArts\Star wars Empire at War Forces of Corruption\mods
 3) Extract the folder called "z3r0x" to the mod folder should look like this
 ex- (installation path)*\LucasArts\Star wars Empire at War Forces of Corruption\mods\z3r0x
 4) extract the shortcut that is in the download to your desktop,right click and go to properties.
 5) In the target box(of the shortcut that you extracted)it should say this
 "(installation path)\*Lucasarts\Star Wars Empire at War Forces of Corruption\swfoc.exe" MODPATH=Mods\z3r0x
 6)*IMPORTANT!!* now where i have said (installation path)* this mean that whereever you have installed the game ex "D:\Program Files" or whatever the default is "C:\Program Files" but if you installed Foc somewhere else then you must change that to the proper location
 7) If you have done all the above steps correctly click "Apply", then insert your Foc disk and click on the shortcut to start the mod.
 
 (Written by Lt Hawkeye who has more patience than I do)
 
 
 New units:
 
 
 Underworld:
 
 Space:
 Cloakshape Fighter
 Howl Runner Fighter
 Ginivex-class Fighter
 Mankvim-814 Fighter
 Nantex Fighter
 Tri-Droid Fighter
 Vulture Droid Fighter
 Corellian Frigate 
 Recusant Frigate
 Munificent Frigate 
 Technounion Destroyer
 Corellian Destroyer
 Providence Cruiser
 Corellian Battlecruiser* 
 Lucrehulk 
 Pinnance
 Hardcell Transport
 
 Land:
 R2-D3 Slicer/Suicide Droid
 B1 BattleDroids 
 Super BattleDroids
 Mandalorian Shock Troopers*
 Single Trooper Aerial Platform (STAP)
 Droideka MK1
 Snail Tank* 
 AAT Droid Tank
 Hailfire Tank
 Multi-Troop Transport (MTT)
 V-19 Speeder
 
 Special:
 Golan 1-3
 Hero: Guri
 Structure: Casino*
 Structure: Brothel*
 Structure: Gladiator Arena
 
 
 Empire:
 
 Space:
 A9 Interceptor
 Assault Gunboat
 TIE Advanced
 TIE Avenger
 TIE Droid
 TIE Raptor
 Guardian Class Patrol Ship
 Bayonet Cruiser
 Carrack Cruiser
 Strike Cruiser
 Tyrant Missile Cruiser
 Dominator Cruiser
 Escort Carrier
 Lancer Frigate
 Star Galleon-class frigate
 Legacy Class: Star Destoryer
 Venator Class: Star Destoryer 
 Procurator-class Star Battlecruiser
 Mandator I-class Star Dreadnought
 Eclipse Super Star Destroyer* 
 Sovereign Super Star Destroyer
 
 Land:
 Novatroopers
 E-Web Troopers
 Darkside Adepts
 XR-85 Tank Droid
 Probe Droid
 AT-RT
 AT-PT
 AT-AP
 ISP
 AT-TE Walker
 LAAT/i* 
 
 Special:
 Golan 1-3
 Hero: Baron Soontir Fel w/181st Squadron*
 Hero: Admiral Ozzel w/Nemesis Star Destroyer*
 Hero: Mara Jade Added in for ALL GC's
 Structure: Imperial Intelligence Branch*
 
 
 Rebels:
 
 Space:
 Arc-170
 Delta-7 Aethersprite
 Eta-2 Actis
 E-Wing
 K-Wing
 Preybird
 T-Wing
 Barloz-class freighter
 Ferret Recon Ship
 Fleet Tender
 Sacheen-class light escort
 Corona-class frigate
 Alderaanian War Frigate
 Assault Frigate MK1
 CC-7700 Interdictor
 Dreadnaught
 Liberator Carrier
 Quasar Fire Carrier
 Nebulon B2
 MC-40
 MC-75
 MC-80a
 MC-90
 Dauntless
 Bulwark
 
 Land:
 AAC Hovertank
 Bothan Spies
 R4 Slicer Droids
 T1-B Tank
 T3-B Tank*
 V-Wing Speeder
 
 Special:
 Golan 1-3
 Hero: General Jan Dodonna
 Hero: Kyle Katrarn/w Moldy Crow
 Structure: Bothan Listening Post 
 
 
 Misc Factions:
 R-41 StarChaser*
 N1 Fighter*
 
 
 Vong Units
 *V3*
 Miid Ro'ik *
 Yorik-et*
 Matalok*
 Ro'ik chuun m'arh*
 Uumufalh*
 
 
 
 *V2*
 
 Bonus Easter Egg Units (Hint: When invading Unknown planets bring a VERY large fleet and I mean VERY large..)
 3 New Planets added Boz Pity, Helska IV and Ylesia
 8 new maps added 
 New Corruption Mission added (Ylesian Kidnapping) 
 All New Units added in for Skirmish mode.
 Removed Stormtrooper Briefing and replaced with Imp Officer
 Imperial Structures build faster
 Assault Gunboat Cost build time increased
 Health on Dauntless HP's reduced.. Fire pulse reduced
 Reduced Proton Torpedo Damage by 50%*
 Reduced Fire from TIE Defender Ion Cannon*
 TIE Figher Scale Fixed*
 ALL Fighters RE-Scaled.
 Star Destroyer HP health tactical health increased.
 
 *v1*
 3 New Planets added Rattatak, Polis Massa, and Zhar
 4 new maps added
 New Factions Added Hutts,Mandalorians,Naboo,Corellians,Corporate Sector.
 Planetary Defense Fleets Added for Hutts,Mandalorians,Naboo,Corellians,Corporate Sector 
 Planet Values increased.
 Planet Population Values Increased
 Reinforcements Increased for Space Stations.
 Faction Colors Changed to Purple for Underworld, Green for the Empire, and Crimson for the Rebels
 LAAT/i: Transport Capability Added, Color Changed.
 Juggernaught: Speed Increased, Rocket Attack added, Health Added, Size Scaled Up.
 B-Wing: Health Increased, Shields Increased, Size Scaled Down
 X-Wing: Size Scaled Down, Squadron increased to 12
 A-Wing: Size Scaled Down, Squadron increased to 12
 Y-Wing: Size Scaled Down
 NebulonB: Size Scaled down
 Corellian Corvette: Size Scaled Down
 Corellian Gunboat: Size Scaled Down
 Broadside Cruiser: Size Scaled Up
 ISD: Size Scaled Up.
 VSD: Size Scaled UP
 Interdictor: Size Scaled up
 TIE Fighter: Size Scaled Down
 TIE Defender: Size Scaled Down, Squadron Increased to 12
 TIE BOmber: Size Scaled Down
 TIE Phantom: Size Scaled Down, Squadron Increased to 12
 TIE Interceptor: Size Scaled Down, Squadron Increased to 12
 Acclamator: Size Scaled Up
 Marauder Cruiser: Size Scaled Up
 Space Station Build Times are Decreased 
 ALL Fighter Build Times Decreased
 Space Station Reinforcements Increased Greatly 
 Campaign "Equal Footing" starts with more credits for all sides.
 Space Battle Pop Cap Increased for all sides.
 Vengence Frigate: Shields Added 
 Opening Movie Music changed, ROTS music added to Galactic map
 
 *NOTE*
 I am aware of the base building menus bug on the new land maps. 
 
 Bug fixes from 1.0 Beta*
 Atrt reverting to speeder bike after a save*
 Dauntless in top row not visible on mon cal*
 Text Entrys for HPs on Dauntless
 Fighter Spawning errors on Dauntless*
 Dominator Laser cannon Projectiles
 
 Bug Fixes from 1.0 Full*
 Snail Tank Firing Sound
 Intro Music Volume Fixed
 Correct sounds added for Battle Droids, Super Battle Droids and Snail Tank
 Strike Cruiser Firing 
 Piracy Mission Bugs Fixed
 
 Bug Fixes from 2.0 Beta*
 Providence Model Bug
 Missing Guri Textures
 Missing Corellian Frigate Textures
 Missing Buzz Droid Ability w/ Vulture Droid
 Lucrehulk Firing Rate Increased
 Providence Firing Rate/Angles etc adjusted.
 Guri Text Error
 Guri Attack Strength lowered
 Munificent, Recusant, Snail Tank Skirmish build fixed.
 Fire Range on Lucrehulk and Providence fixed
 V-wing Spamming fixed
 AI building new units
 Space station Garrison Spawn time increased from 4 seconds to 10
 Space station Garrisons reduced by 33%
 Fighter Spawn Error on Dauntless and MC90
 Providence Radar Icon bug
 Snail Tank Infantry Crush Bug
 Death Clone Scales on many ships 
 MC75 Projectile bug
 Lucrehulk Z Layer
 Carrack, Guardian Sound fixes
 Build times on Providence and Lurcrehulk.
 TIE Defender ION shot again slowed down...
 Providence Missing text on Turbolaser
 AI Building New units in Skirmish
 Missing Vulture Droid Textures
 ALL droids not ION stunnable
 Droids repairable at Bacta Tanks
 Guri repairable at Bacta Tank
 AI not building New units in Skirmish 
 Tri-Droid Fighter Icon
 Snail Tank Firing Sound missing
 Guri Sonic Stun not working
 Automatic Defeat sometimes while using Droids or Mandalorian Commandos
 Crash while auto resolving land battles with droids 
 E-Web Troops not being able to garrion in Bunkers or be transported in LAAT or Juggernaught
 Battledroids getting stuck in bunkers (Battle droids can no longer garrison)
 Superbattledroids getting stuck in bunkers (Only Super battledroids can Garrison)
 Mandalorian Commandos not being able to garrion in Bunkers or be transported
 Buzz Droids NOT Deploying from Vulture Droids
 
 Bug Fixes from 3.0 Full

Tooltip for "ferrets" type-o's and... blocks in it (FIXED)

Sovereign take about, 5 seconds to build, (FIXED) and two of the hardpoints on the sovereign, the ones between the tractor beam and hanger say [missing] (FIXED)

can't iniate a space battle at Mygeeto. Space battle load screen starts, loads to begin tab, click it and nothing (FIXED)

initiating land battle at Mygeeto (FIXED)
The "T3B Tanks" missing their icon. (FIXED)

AAT Icon missing and Text Missing (FIXED)

The Moldy Crow has no icon, no information, nothing during space battles (FIXED)

Novatroopers DONT drop mines (FIXED- Removed ability replaced with StimPack)

Missing Mygeeto on the Humble beginnings map (FIXED)

Shipwrights building issues with Starbases levels etc (FIXED)

VSD not buildable anywhere.. (FIXED)

Weird rebel tech errors with ships not being buildable after tech advancement. (FIXED)

Naboo Intimiadtion bugs (FIXED)

AAC description repeating (FIXED)

Golan radar Icon size (FIXED)

Saboteurs destroying Shipwrights and Golans for cheap (FIXED)

Mygeeto map troops cant move past first platform (FIXED)

CLoakshape pop value (FIXED)

K-Wing cannot move alone in GC; it doesn't appear to have 'hyperspace' capability (FIXED)

Procurator turn rate (FIXED)

Legacy Selection Ring Size (FIXED)

tyrant missile cruiser firing (FIXED)

TIE X1's squadron has TIE Avengers in it (FIXED)

Odd Colored Lancer skin (FIXED)

Some ships building on land only (FIXED)

Dreadnaught not able to be built after Rendili Shipyard Purchase (FIxED)

Assault Frigate Mk2 not able to be built after Rendili Shipyard Purchase (FIXED)

Assault Frigate Mk1 not able to be built after Rendili Shipyard Purchase (FIXED)

Dominator building on Land (FIXED)

Barloz building on Land (FIXED)

Legacy building on Land (FIXED)

Venator building on Land (FIXED)

Pirate Forces in orbit on some capaigns on Underworld controlled planets. (FIXED)

Odd crash sometimes 15 min into the game on ALL campaigns. Primarily on Humble Beginnings (FIXED)

Rendili Indgenious citizen issue (FIXED)

Fondor Golan Location too far from battle (FIXED)

MC90 Selection ring too small (FIXED)

Hangar HP's Showing on Golans (FIXED)

Auto Resolve on New Factions Crash (FIXED)

Hutts on Ylesia are Neutral (FIXED)

Missing Text on Vong Miid Roik (FIXED)

Missing Text on Scimitar (FIXED)

Missing Providence Icon (FIXED)

Novatroopers cant garrison (FIXED)

AT-AT Barrage ability is broken (FIXED) (Removed ability)

When selecting an AT-AT, the screen gets "darker" around it. (FIXED)

Squares in unit descriptions on T-3B, Liberator Carrier, AT-PT (FIXED)

Anti-Fighter lasers on Golan 1 not firing on fighters (FIXED)

Luke's X-Wing Scale Larger than other X-Wings. (FIXED)

MC80's not the same scale as Homeone (FIXED)

Rogue Squadron not re-spawning after tech 5 (FIXED)

Jabiim restricted units (FIXED)

TaunTauns deploying on non Artic worlds (FIXED)

Fixed PG FOC Error Shola showing up as Temperate 

Fixed PG FOC Error Polu showing up as Temperate

Zhar showing land build slots (FIXED)

Descriptions for Factorys etc not matching build abilities (FIXED)

Thranta desctiption typo (FIXED)

Ord Mantell Barrack building in junk.(FIXED)


Change Log from 3.0 Full

******CHANGE LOG**********
ATRT tech from 1 to 2
Ferret Population Value from 3 to 1
Sacheen Population Value from 3 to 2
Thranta Population value from 3 to 2
Bulwark population value from 8 to 4
MC90 population value changed from 8 to 6
MC40 population value changed from 3 to 2
ALL projectile speeds increased..
GOLAN removed from Bonadan
Sabotage ability added for NovaTroopers and Bothanspies (NOTE: Can only Sabotage on corrupted worlds)
Prices increased for Sabotage for Golans, Shipwrights, Ion Cannon, Hypervelocity gun, mining facilities, 
Officer Academys, Advanced Veh Factory, Magnepulse, listening post, and Imp Intel HQ.
AI Now builds Golans
New Shipyard structure in skirmish. Allows production of many ships.
Thranta Tech changed to Tech level 1 starbase changed to level 2
Changed Radar Icons for (Dominator,Venator,Legacy)
Ylesia map spruced up a bit
Dreadnaught Health and cost reduced.
MC75 Population Value changed from 4 to 3
Repairship Population value changed from 3 to 2
Bonadan Spacebase Level changed from 3 to 5
MC90 Fire Rate and angles adjusted
MC90 B-wings added to spawn at tech 4
Calamari Cruiser Scaled changed from 1.0 to 1.1
Star Destroyer Scale changed from 1.2 to 1.3
MC80 scaled changed from 1.0 to 1.1
MC90 scaled changed from 0.65 to 0.45
Lucrehulk changed... 
T3b Health Decreased.. Attack range decreased.
Shipwrights Cost and build time reduced..
AI now builds shipwrights and new structures
Coruscant Credit value increased
Bespin Credit Value Increased
Corruption Costs Increased
Dauntless Pop Value changed from 8 to 4
Removed TIE Bomber spawn from Strikecruiser
Reduced health from 225 to 150 on majority of strike cruiser HP's
Buildpads added to Mechis map
Mechis map spruced up a bit.
Golans Cost and Build time reduced
StarDestroyers now buildable on Kuat, Fondor, Bestine, Byss, and Eriadu
Bulwarks buildable on ALL former Techo Union Worlds Fondor, Hypori, Saleucami, Mustafar,and Mechis
Munificents and Recusants buildable on all former Techo union Worlds, Mechis, Hypori, Saleucami, Mustafar
Venator unit replaced with better model and code. Has working turrets and SPHA-T beam
Star Destroyer model replaced with better model, and code. Is more like it should be in Power and weapons. 
Rebel Mines produce more credits 
Removed Independant Faction land forces as they were worthless 
Naboo Space force defenders halved.
Nebulon B's and B2's can be built anywhere now.
Sovereign build limit reduced from 3 to 1.
Sacheen Population Value reduced from 3 to 2
Nebulon B's Pop value reduced from 3 to 2
Garm Bel Ilbis made buyable and now comes with Peregrine in space.
Novatroopers buildable on Carida and Bastion now
Increased fire rate of V-19
NO air units except Snowspeeders can deploy on Hoth
Hunt ability added to X-Wings, A-Wings, E-Wings, T-Wings, Preybirds, ETA-2's, ARC-170's, Delta-7's, Howlrunners,StarVipers, Tri-Droids, Gnivex, Nantex, Mankvim 
MoldyCrow Scaled down
Millenium Falcon scaled down
MoldyCrow death explosion increased
Executor buildable on Coruscant and Fondor
TIE Droid uses Droid sounds

NOTE: Space Skirmish maps now only show in the custom maps area as I had to add new markers to all of them to accomodate the new skirmish stuctures. 


http://everythingeaw.com/v3 to see the current tech tree 
 
 
 
 
 Thanks and Credits:
 
 Lancer Frigate: LoW (Model, Skin)
 Dreadnaught: Low, IA2 (Model, Skin, Lightmap, Bumpmap)
 ATPT:  LightNinja,Avenger, NeoMarz, Codeuser (Base Model, Animation, Model Re-work, Skin)
 XR85: LoW, Avenger, z3r0x, Swgbex (Base Model, Animation Model Re-work, Skin, Bump Map)
 AT-RT: LoW, Wildcat (Model, Skin, Animations
 B1 Battledroid: Keeper of Faith (Model, Skin)
 Super Battle Droid: Keeper of Faith (Model, Skin)
 Droideka MK1: Keeper of Faith, Codeuser (Model Model Re-Work, Improved Animations Skin)
 AAT: Keeper of Faith (Model, Skin) 
 E-Web: Bailknight (Model, Skin)
 Quasar Carier: Bailknight (Model, Skin)
 V-Wing: Bailknight (Model, Skin)
 K-Wing: Bailknight (Model, Skin)
 Assault Frigate Mk1: Bailknight (Model, Skin)
 AAC Tank: Bailknight (Model, Skin)
 LAAT: Bailknight (Model, Skin)
 ProbeDroid: Bailknight (Model, Skin)
 Smokestack Props: Codeuser
 MTT: E9, Coduser, z3r0x (Base Model, Animation, Model Re-Work, Skin)
 STAP: E9, Codeuser (Base Model, Animation, Model Re-Work, Skin)
 T1B: Codeuser, Bryant, z3r0x (Base Model, Model Re-work Skin)
 Snail Tank: Codeuser (Model, Skin)
 Legacy: Codeuser (Model, Skin)
 AT-TE: (Model: Psyk0Sith
 Textures: Neomarz1, additional work by Qui-Rom
 Animations: Avenger)
 Venator: Eville Jedi, Avenger (Base Model, Model Re-work, Skin, Bump Map)
 HailFire: Avenger, Schrodinger (Base Model Conversion, Animation, Model Re-work, Skin)
 T3B: Avenger85 (Model, Skin)
 Assault Gunboat: Given to me by IA2 (- Original mesh and texture work by Nixon (nixon@gerf.org)
 - This low poly complete mesh rebuild by Major A Payne. Textures rendered from original mode)
 N1 Fighter: IA2 (Model, Skin)
 Mausoleum Prop: (Skin and Model by Wildcat)
 Mygeeto Props: Low, Elron, Codeuser (Model, Skin)
 Mygeeto Lamp: Keeper of Faith (Model, Skin)
 Zhar Skydome: z3r0x 
 Providence Skin Tweaks by z3r0x
 Novatroopers: z3r0x (Re-Skin)
 Guri: z3r0x (Re-skin)
 R2-D3 Slicer Droid: z3r0x (Re-Skin)
 Casino: z3r0x (Re-Skin)
 Brothel: z3r0x (Re-skin)
 Bastion Model Props (LoW and Codeuser)
 MagLeV Train Props (LoW)
 Mediator Cruiser (Eville Jedi, Avenger)
 Scimitar Bomber (EvilleJedi , Avenger)

 
 The following list is models that were coverted and or animated from EvilleJedis Warlords pack by Codeuser.
 for THIS mod
 Nantex Fighter 
 Ginivex-class Fighter 
 Mankvim-814 Fighter 
 Diamond Cruiser
 Hardcell Transport
 V-19 Speeder
 A9 Interceptor
 TIE Raptor
 TIE Droid
 E-Wing
 Eta-2 Actis
 Arc-170
 Delta-7 Aethersprite
 Hajen Fleet Tender
 Sovereign Super Star Destroyer
 Star Galleon-class frigate
 
  
 
 All other models by EvilleJedi. Skins and model modifcations by Frankie (warlord.thb) and RazielKanos (Steiner Modding Team)
 
 Rattatak Land map built by Petroglyph Games. Texturing modification, Terrain modification, props, markers and AI zones done by ME z3r0x.
 
 
 
 ALL code modifcations, re-skins, icons, text-entrys, maps, story scripting, and lua coding by me z3r0x
 Mod built by z3r0x
 
 http://everythingeaw.com
 
 Thanks to Codeuser, Avenger85, and Swgbex..who without them this mod would not be what it is.. All of them took time away from their other work to donate much time on this mod. Especially Codeuser. 
 
 I would really like to thank Codeuser for all his time and dedication to this project... thanks man.
 
 If you want to use anything from this mod IN your mod you need EXPRESS PERMISSION FROM ME and the other authors of the above material. 
 
 
 
 
 
 





 





 
 
 
 
 
 Send any bugs to z3r0_89@hotmail Dot Com or come over to http://everythingeaw.com
 
                                         website: http://warlords.swrebellion.com/
 




website: www.Steiner-Modding.com
 
 




website: http://fgx.strategyplanet.gamespy.com/catnz/
 




website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/

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z3r0x


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Registered 21st December 2006

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