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We've got a new revision of the Enemy Territory: QUAKE Wars Beta SDK for you today. This new version has a number of fixes and improvements.
editWorld fixes: Added Create Brush dialog to allow for precise sizing and positioning of new brushes Removed do-nothing "Subtract" entry from the CSG menu Merged duplicate Camera menu entries in the View Menu Fixed camera window flickering/not drawing properly Fixed preferences not loading in some cases Fixed initial locations of Z and YZ windows Fixed sorting of filenames with different extensions in the file browser Fixed compiler crashing if there was no worldspawn Fixed manually entering patch subdivisions not updating the patch General changes: Added a few additional models to the model_gallery world Added support for (and generated) a blacklist for materials, atmospheres, etc. so that they don't clutter up the media browsers Merged MegaBuild with the SDK Launcher Fixed warnings when compiling generated scripts Fixed generated scripts not copying all necessary files to fs_savepath
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