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Clone Crisis MP

clone_crisis10_mp.zip

Description

This map is the multiplayer version of The Clone Crisis - Investigating the crisis.

This file contains two maps, both are basically the same but one is small arena meant for 8-16players and the large arena is meant for 16-32 players(Coop Warfare Mod 0.6 allows for 32 player matches).

The map supports the following game types: -Deathmatch -Team Deathmatch -Slowmo Deathmatch -Slowmo Team Deathmatch -Capture the Flag -Slowmo Capture the Flag -Elimination -Team Elimination

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README

======================= Map Information ======================== 

 Title :		The Clone Crisis 1.0 Multiplayer
 Author :		J.Sera
 Description :    	A multiplayer F.E.A.R. map

======================= Installation ======================== 

 This archive contains 2 files.
	-Clone_Crisis.Arch00
		Clone Crisis Archive containing worlds, materials and voices
	-Clone_Crisis_readme.txt
		This text file

1. Unzip Clone_Crisis_Fear.zip into C:\Documents and Settings\All Users\Documents\Monolith Productions\FEAR\Custom\AdditionalContent

2. Start a multiplayer player game and host and choose a Clone Crisis map and launch


* It is recommended that you update F.E.A.R. to 1.08.

* It is recommended that you enable volumetric lighting in F.E.A.R.'s performance options.


======================= Game Play ======================== 

2 playable maps; 
	Clone Crisis - Small (8 - 16 players)
	Clone Crisis - Large (16 - 32 players

===== Clone Crisis - Small ===== 

Supports Deathmatch, Team Deathmatch, Slowmo Deathmatch, Slowmo Team Deathmatch, Capture the Flag, Slowmo Capture the Flag, Elimination, and Team Elimination modes of play.

16 Deathmatch spawns
16 Team spawns per team

There is one secret area. It is disabled during Slowmo and CTF modes to prevent exploiting.

There is a monitor attached to 5 camera views in the security room

The button near this monitor spawns enemy AI soldiers on all the flooors (it is disabled in all Team play modes)

===== Clone Crisis - Large ===== 

Supports Deathmatch, Team Deathmatch, Slowmo Deathmatch, Slowmo Team Deathmatch, Capture the Flag, Slowmo Capture the Flag, Elimination, and Team Elimination modes of play.

32 Deathmatch spawns
16 Team spawns per team

Teams start at top of the building on the helipad or the clone lab in the basement respectively.

The building consists of 3 playable floors:
-the rooftops and executive offices
-the middle floor with operating theater, security, & lobby
-the basement Clone lab, security, & incinerator room

There are two secret areas. Both are disabled during Slowmo and CTF modes to prevent exploiting.

There is a monitor attached to 6 camera views in the 2nd floor security room

The button near this monitor spawns enemy AI soldiers on all the flooors (it is disabled in all Team play modes)

======================= Credits ======================== 

Thanks go out to Monolith for the game, assets, engine, and tools.

Thanks to everyone who has posted an example map or a faq on how to do it all and/or helped answered my forums issues.

Many thanks to Leah Sera, Mike Reilly, Paul Bono, Patrick Hunt, Brian Whitman, Aureus, & Christopher Siess.

Please feel free to contact me with suggestons or improvements.


======================= Contact ======================== 

J.Sera
jsera-AT-fortinbras-DOT-net

(c)copyright 2007 by Jeremy Sera
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO
OTHERS ONLY IF THE ABOVE MENTIONED five (5) FILES ARE INCLUDED IN THE ZIP. 
YOU MAY NOT ADD OTHER FILES TO THE ZIP. IF YOU WISH TO USE PORTIONS OF THIS 
MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK.

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