This map plays on all game types from DeathMatch to Capture the flag to even Control.

Here we have another glass map made by ... me, Death Dream. It's kind of hard to write a description for your own map when everything you wanted to say is in the readme. Bare with me on this one.

Just like in my last glass map (DD-Determination), the glass respawns every one minute. However, Unlike Determination we have three layers of glass to play with. Did anyone say three times more fun? I think so. The map was made to be more visually appealing than Determination was and there are even a few sound effects in the map if you can get past all the glass shattering. I personally think the blood at the bottom is the best but that might just be my sadistic side talking.

In Control/Conquer All you have two control points which are placed on opposite sides of the map, they just happen to be int he same spots as the CTF flag bases as well.

Lastly, if you have any glass map idea's go ahead and leave a comment below or shoot Death Dream (me) an email at deathdream at gmail dot com.




Title: DD-Sensation
Version: 1.0
Release Date: Oct-7-2007
Game Type: All
Author: Derrick "Death Dream" Johnson
Email Address: deathdream at gmail dot com
Webpage: http://ddream.hostingposts.com/

Place DD-Sensation.arch00 file in "Main FEAR folder/Shortcut to User directory/Custom/AdditionalContent"

Author's Notes
Well it's been awhile since I mapped for F.E.A.R. and I don't know what made me want to pull out the editor again, but I did. This map is basicly an expasion of what DD-Determination was. This time we have three layers of glass to play around with. The glass respawns every one minute from being destoried. Also this map plays on all game types from DeathMatch to Capture the flag to even Control.

If you have a glass map idea you want to be done, shoot me an email and we can talk. I do want to have enough glass maps out there to introduce a few glass map servers only.

As for bug that you come across, email me those as well and I will fix them in the next update. The Bars on the second floor that lead up to the first floor are suppose to allow the player to go through them. The only way you can use them is if you go at them strait on. I did this so it doesn't effect the game play to much so when your walking on the bar the angled one doesn't stop you from moving.

My Thanks Goes to These People:
I have to thank Wes once again, he helped me a lot when making Determination on how to get the glass to work the way I wanted. Without him there would be no Determination let alone DD-Sensation. Also I owe a thanks to The_One for doing a quick test to make sure the map ran fine.

Copyright / Permissions
This level is copyright Derrick "Death Dream" Johnson 2007.

Authors may NOT use this level as a base to build additional levels. This map may NOT be modified in any way without the author's express, written permission.

You are NOT allowed to commercially exploit this level, i.e. put it
on a CD or any other electronic medium that is sold without my explicit
permission and Monolith's!

You MAY distribute this level included with it through an electronic
network as long as the .zip file remains unchanged.

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