Quake Mod

A Mod For F.E.A.R. Combat or F.E.A.R. Retail that pays Homage to Quake 1. With weapons and the Ranger from Quake as well as 5 Multiplayer M...

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A Mod For F.E.A.R. Combat or F.E.A.R. Retail that pays Homage to Quake 1. With weapons and the Ranger from Quake as well as 5 Multiplayer Maps.

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Quake Mod 1.01 for F.E.A.R.
-----------------------------------------------------------------------------
Feb. 10, 2009
Author :  VMan (Gerry Fulton) venomus123@yahoo.com
HomePage: http://www.LithFaq.com
------------------------------------------------------------------------------
Contents:

1.> Introduction

2.> Installation

3.> Game Description and Layouts

4.> Credits


-------------------------------------------------------------------------------
1.> Introduction:

First off thanks for taking the time to download 
this mod.
As many of you know I have always been a big fan 
of Quake and in the past released some of the maps
found in this mod for F.E.A.R.
After some time, and managing to muster up the
willpower I have constructed a small mod based on
Quake 1.

It's not 100% accurate but hey it's a decent
homage to the original.
Veteran "Quakers" will notice many differences,
especially in the revamped maps.
The lifting platforms and sliding doors have been
removed to help optimize the performance of the game
due to F.E.A.R.s client side based netcode...bleh.

Powerups such as the ring of invisibility never made
it in due to issues found in earlier testbed maps such
as Q3DM1.
The Quad damage has been reduced to a Full Armor and
Full Health powerup.
But!! the Pentagram of Protection remains, and is good
for 30 seconds.

This mod took about 2 weeks to put together, and there may
be some updates and map additions in the future, but with
F.E.A.R. 2 right around the corner it is dependant on
my time as well as requests to do so.

So without prattling on and on let's get to the Installation....
-------------------------------------------------------------------------------
2.> Installation:

(This mod works best with F.E.A.R. Combat but works fine with the Retail version also, 
make sure your up to date also with the patch v1.08)

First things first I'm a lazy bastage, so no executable installer.

so on to step 1

1.> inside the Quake_1.01.rar file you will find all you need 
    to install the mod.

    Extract the contents of the rar file to your F.E.A.R. directory .....
    C:Program FilesSierraFEAR   for F.E.A.R. Retail
    or
    C:Program FilesSierraFEARCombat for F.E.A.R. Combat

2.> Now with all in place you need to goto ......

    C:UsersPublicDocumentsMonolith ProductionsFEAR   for F.E.A.R. Retail
    or 
    C:UsersPublicDocumentsMonolith ProductionsFEARCombat for F.E.A.R. Combat
    
    to aquire your CDKey.

    Locate the file called  key.ini

    you will want to copy this and place it in.......

    C:Program FilesSierraFEARQuakeMod_User   for F.E.A.R. Retail
    or
    C:Program FilesSierraFEARCombatQuakeMod_User for F.E.A.R. Combat

    Now your ready to go ! One last step !

    Within the main directory ......

    C:Program FilesSierraFEAR   for F.E.A.R. Retail
    or
    C:Program FilesSierraFEARCombat for F.E.A.R. Combat
    
    you will find a batch file called Quake.bat
    use this to launch the mod

-------------------------------------------------------------------------------
3.> Game Description and Layouts:

   Basically you will notice mostly some changes in the overall look of F.E.A.R.
   to give it a more quake 1 feel.
  
   The hud has changed only a little....
   Health is still found in the lower left hand corner, represented by the 
   Ranger's Face and a progress bar.
  
   Next to the health is a Armor icon with a progress bar representing Armor.

   Located in the lower right corner of the screen is the current ammo type
   of the weapon you are using.
   The types of ammo that can be found are as follows:

   Shotgun Ammo - for use with the loadout shotgun and the double barrelled shotgun.

   Nail Ammo    - for use with the nailgun and the supernailgun

   Rocket Ammo  - for use with the Rocket Launcher and Grenade Launcher

   Cell Ammo    - for use with the ThunderBolt aka Lightning gun
   
   There are no more hand tossed grenades of any type.... if you run this mod with maps
   that contain these , such as stock maps or custom maps.... the results will more than likely be 
   unpleasant. This also pertains to the Stock F.E.A.R. guns as well... This mod is setup for
   the 5 maps within the mod only... and perhaps a future release of maps.

   Weapons in this mod have been reproduced to act like the original weapons,
   use each one to find strengths and weaknesses.

   Within the Multiplayer Client Setting section you will notice a new player
   Model, The Ranger. There are 12 different skins for Deathmatch games.

   Team Characters are Red based, enemies appear as blue versions.

   Everything else is basically fear related...as far as setup etc.

   MapsList
--------------
within this mod are 5 maps based on the original quake maps...

Q1DM1 - Place of Two Deaths (a small DM only map not found in the original Qmaps release for F.E.A.R.)
Q1DM2 - Claustrophobopolis
Q1DM4 - The Bad Place
Q1DM5 - The Cistern
Q1DM6 - The DarkZone

All the maps do support all gametypes except the aforementioned Q1DM1


One more thing, Desriptions in the game are setup for English only, if your French,Russian, whatever
the descriptions will be as they are in fear .... I am not multilingual...... lol

--------------------------------------------------------------------------------
4.> Credits

Myself... for having the willpower to put this together....
Layer and The_One for cheering me on....
and last but not least my GirlFriend who I really think hates this s#!T.....
And the Fear community and players like you for playing this stuff !


Go play the darn game............Enjoy !

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VMan


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Registered 12th December 2005

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