Residential Evil

A creepy mansion, long abandoned. An underground facility of unknown purpose. A fight to the death. Residential Evil is a 2-6 player map, ba...

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A creepy mansion, long abandoned. An underground facility of unknown purpose. A fight to the death. Residential Evil is a 2-6 player map, based loosely on a certain classic video game series.

This is a another second place winner in the map contest Steve Gaynor has won NVIDIA GeForce 7 Series Video Cards!

Well done Steve!

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Download 'residential_evil.zip' (4.17MB)

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Residential Evil is a mid-sized custom multiplayer map for FEAR. Copy Residential Evil.Arch00 to your custom map directory (default for Windows users: C:\Documents and Settings\All Users\Documents\Monolith Production\FEAR\Custom\AdditionalContent ; Linux users: you're on your own!), add the map to your server rotation, and enjoy. Residential Evil focuses on small arms exhanges in tight corridors and close quarters-- snipers and heavy weapons specialists need not apply! Suggested for two to six players. Compatible with Slow Mo modes, but not CTF.

All level design, construction, lighting, testing, etc., by Steve Gaynor. Map may not be used for any commercial purpose without the author's express written permission. All art assets and tools courtesy of Monolith Productions. Any similarity this map's title may bear to any popular video game series, past or present, is purely coincidental.

Special thanks: Capcom

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Steve Gaynor


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Registered 23rd June 2006

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