Bethesda deny Fallout 76 vulnerability, address modding 'issues'

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Published by FileTrekker 1 month ago , last updated 1 month ago

Bethesda are on the defensive with allegations of a huge hacking vulnerability in Fallout 76 being reported on Reddit, and widely reported by IGN, stating that the claims are "innacurate or based on assumptions".

The original reddit post claimed that there were no checks to verify models or file integrity on the server side, and that as a result, players could edit any model, or esm file, without being subjected to any checks or repercussions. We've seen this in some of the mods that are now surfacing for the game, without Bethesda's blessing, which while being local to the person who has the mod installed, does not prevent users from playing.

This allegedly, according to the reddit post, allow users the potential to walk through walls, or enable a form of God mode. Even worse, they claim packet sniffing software like Wireshark could potentially allow you to identify other players by IP, locate them in the game, and grief them or even kick them.

There's no evidence for any of the claims made by the redditor, except for citing the mods that are now appearing online as evidence of the potential, but while Bethesda are downplaying the severity of the problem, they aren't dismissing it altogether.

Bethesda released the following in a statement;

Many of the claims in the thread are either inaccurate or based on incorrect assumptions. The community has however called to attention several issues that our teams are already actively tracking and planning to roll out fixes for. Our goal is always to deliver a great experience for all our players. Cheating or hacking will not be tolerated.

So it remains to be seen how widespread, if at all, the hacking issue becomes, but it seems clear as we predicted a few days ago, that the mods currently released for the game may have a very short shelf-life indeed.

Stay tuned to GameFront for any further news as it develops.

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