Just Two BETA Sessions later, Fallout 76 Mods Start Appearing

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Published by FileTrekker 2 weeks ago , last updated 2 weeks ago

Bethesda have said from the start that they won't be supporting mods for Fallout 76 until private servers are made available, and that isn't expected until the back end of 2019. That hasn't stopped the modding community, of course, and despite being just a couple of BETA sessions's into the PC version, there's already some pretty fun cosmetic mods available for the game.

One such mod, named Hairspray, allows you to change the hair color of characters to more than just the general browns and blondes, with blue, purple, orange, and green to name a few. Others include a mod to remove the Bethesda logo, new menu music, and even a black version of the Vault Suit.

In addition, it was also discovered this past week that the game can be modded to support ultrawide screen resolutions by editing the game INI files, the first Fallout game to seemingly support the feature, even if it is a hidden configuration.

While Bethesda's Todd Howard has stated previously that the team are 100% committed to modding, they've also made it clear that this isn't supported on public servers, and to also add some other pause for thought, the method used to mod the game currently isn't one Bethesda is likely to approve of, so it remains to be seen how long these mods work for, or weather Bethesda will actively try to stop them being distributed / used.

It's relatively harmless, though, given the mods are only seen by the player who installed them, and so far offer no tactical advantage in-game seemingly, but this could quickly change, and no doubt Bethesda will be keeping an eye on this as in-game cheating is likely to become a big issue that Bethesda want to avoid.

There's also potential to step on Bethesda's toes when it comes to their microtransactions, if players can mod-in other costumes and assets, it will devalue that particular marketplace.

So while it's cool to see mods starting to appear, we'll keep an eye on the situation here at GameFront for any further developments.

Are you looking forward to Fallout 76? Let us know below!

Comments on this Article
2 weeks ago by Mikey

Bethesda is probably going to nix this method of modding, as with all unofficial modding methods, it's often seen as a security hole. Look at things like PUBG where client side mods which run on top of the game rather than within the game allow for wallhacking, clipping, and 1 shot kills.

1 week ago by Mr. Matt

Yeah, it always starts out innocently, then takes a turn for the worse.

Besides, as pointed out, even if mods don't turn cheaty, Bethesda won't even want cosmetic shit added to the game, for the precise same reason why they don't want to support modding at all - how are they supposed to nickel and dime you with microtransactions if you can just add in whatever you want?

They won't be happy.

1 week ago by Mikey
Posted by Mr. Matt

Yeah, it always starts out innocently, then takes a turn for the worse.

Besides, as pointed out, even if mods don't turn cheaty, Bethesda won't even want cosmetic shit added to the game, for the precise same reason why they don't want to support modding at all - how are they supposed to nickel and dime you with microtransactions if you can just add in whatever you want?

They won't be happy.


Soon to be only Bethesda.net exclusive mods. Mark my words.

1 week ago by Lindale

The beginning of the end for modding Bethesda games was Creation Club. In a few years time, all free mods will be illegal, and the only mods to be allowed will be locked behind the Creation Club paywall.

1 week ago by Mr. Matt
Posted by Lindale

The beginning of the end for modding Bethesda games was Creation Club. In a few years time, all free mods will be illegal, and the only mods to be allowed will be locked behind the Creation Club paywall.


Are you trying to say that you don't want to pay £1.50 for a black PIP-boy skin?!

You awful, Bethesda-hatinghuman being!

1 week ago by Lindale

I am perfectly fine with that assessment. I am not going to pay for something that is half the quality of what I can get on Nexus for free.


If a mod author wants monetary income on their mods, they should put a Paypal link on their page. If their mod is any good, I may send a bit of money their way. The guy who made Inigo, or the guy who made Disable Traffic Lights in City Skylines, I would absolutely send you some Imperial British Credits of the Realm.


But Creation Club only serves to lock everything behind a paywall, and is half the quality of what you get for free on Nexus. That is the wrong way to implement a payment system. That is why I uninstalled all Bethesda games from my computer, and have not looked back.

1 week ago by Mr. Matt

I don't disagree. My 'bollocks to you, Bethesda' moment came after the third time they broke the vanilla game after forcing out one of their Creation Club updates - it turned all wet surfaces in FO4 into vibrant, multi-colored oil slicks, if I recall, which was particularly galling to one's sense of immersion when rained. That they refused to fix it for a month, until the next Creation Club update came out, despite knowing exactly what the problem was and having a fix ready to go, told me everything I needed to know about the direction they're going in as a company.

But you seem to have the whole boycott thing backwards, dude.