Whether you're working on the Mercedes 280SE, the azimuth yacht, the Sandbuggy or any other Addon(s), you'are going to need the newest version of DCL!
Refer to the readme for installation instruction and directions.
============================ DCL 1.3 for FarCry Patch 1.3 contains - Addon reader (anonymos) - Hud functionality to any entity (aarbro) - Multiple DCL entry's per *.dcl file (aarbro) - new window settings possible (xezon) ============================================== How to use: Delete older DCL version. Extract the zip's content in your FarCry directory. Make sure zdcl_v13.pak is in \FarCry\FCData\ directory Make sure only 1 copy of DCL is running. User/Player: After you downloaded a DCL compatible Addon, just place the addon's *.dcl file in \FarCry\MyAddons and the addon's *.pak file (includes modeldata and textures) in \FarCry\FCData Works with every DCL compatible addon - you can play with hundred of addons. Addonmaker: Do not use a ClassRegistry.lua! Put in each Entity Class Info in it's own *.dcl file. Take a look at the example in the DCLexapmle.zip. Open dcl files with Windows Editor/Pad. Make sure you use a TAG in your Classnames and Pakfiles! Not something like "MP5"! "Nickname_MP5" would be better. That makes sure, there is no crash with other addons. Made by anonymos, aarbro released by xezon,
There are no comments yet. Be the first!