Explore

This is the final part of a 3 part map. So get ready to do some serious exploring and prepare yourself for battle as you seek out a very lar...

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This is the final part of a 3 part map. So get ready to do some serious exploring and prepare yourself for battle as you seek out a very large fortified base. This could well be the scariest map Gary made to date! There are things jumping out and sadistically placed opponents, be sure to keep your guard up, and be cautious;

As you travel and explore this map, be ready for lots of pyrotechnics, (that's things that go boom, for those of you that didn't know ;) ) There's tonnes to do as well as see in this map, and Gary has certainly come through for the Far Cry fans, be ready for the superfluous amounts of special FX! A word of advise: Don`t blast it if you want to use it later..

Kudos to Gary for creating and supplying some of the best SP maps I've seen come through here in a long time!

Refer to the readme for the installation instructions as well as possible bugs and some handy tips!

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Download 'explore3.rar' (10.38MB)

Readme
"EXPLORE3" - single player Far Cry map. 
by Gary Fowler

INSTALLATION
Unzip the file and copy the folder to "C:\Program Files\Ubisoft\Crytek\Far Cry\Levels\"
or wherever your Far Cry installation is.

TO PLAY
Load Far Cry and call up the console (eg with the "`" key) and type in \map explore3 [RETURN]


CONTACT ME at gary@gryp.fsnet.co.uk

TIPS 
This map has more linear objectives,but there are rewarding areas off the main mission to explore.
It`s probably better to run away from tough mutants. 
Some enemies will be pulled away from the ending by attacking as many targets as possible.
You need a set of explosives to tackle the final part-There are two additional explosive pickups on the map.

POSSIBLE BUGS
This map concentrates very strongly on triggered events,ferocious action,and big FX-Unfortunately in the last 
few weeks Far Cry has locked up on me twice-whether there is too much going on,or a very subtle bug,I 
don`t know...I think I`ve probably fixed it now(?)
There is a bit of judder in the final part.
Every minor alteration seems to produce major changes in game logic,but I think everything runs as intended.

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Gary


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Registered 12th February 2006

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