MP Triggerpull is a map where one team spawns on one island, and the other team spawns on a separate island, and it turns out that everyone wants to have what is on the other side of the water...The battles can be bloody, as well as intense, so be sure to stock up on ammo before venturing out.
The taking of the other island may not be as easy as it sounds, as these islands come equipped with both natural cover, as well as unnatural obstructions. (One island has containers strewn about, which will make any advancing party from the water wish they were bulletproof; The other island comes with concrete walls and towers, which is sure to make the most veteran of players moan and groan!)
Many of the regular weapons are available for use, however, I have a sneaky suspicion that the sniper rifle will be the most sought after firearm of choice.
Refer to the readme for more information.
MP Triggerpull Map Readme Author: N88TR Build time: approximately 5 days Machine Spec: Operating System: XP Professional CPU: AMD FX-57 single core @ 2.8 ghz Graphics: XFX 7950 GT Memory: Corsair DDR400 2 gigs FarCry Version: 1.4 Map Mode: Team Deathmatch Map Description: The Red team spawns on one of the two islands, and Blue on the other. Both sides have their own unique cover systems, one with concrete walls and towers, the other with cargo boxes and shipping containers. There is a great opportunity to snipe on this map, but many other weapons are also included. Regarding .CRY File: You can do a re-release if you want of the map, but please email me a heads up just saying that you did so, and where it's hosted, etc. This Readme file must stay with the archive, even if you re-release the map and create a new Readme file with your informations. Hosting: As long as this readme stays untouched in the archive, you may submit/host this file at any website as long as no money changes hands. Thank you and I hope you enjoy this map, N88TR. http://n88tr.net firstname.lastname@example.org XFire Handle: n88tr
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