Obsidian Edge Mod - Patch

Here it is folks, The long awaited, much anticipated new version of Obsidian Edge has been released and I'm very proud to host it for...

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Here it is folks, The long awaited, much anticipated new version of Obsidian Edge has been released and I'm very proud to host it for you!

There are a number changes/fixes that are included, such as: - VIP changes - No more helmets on VIP's, and they now get a silenced MP5-SD. - Domination flags will now show on the map, including showing which team holds the flag. - Non-scoped zoom of M4 reduced to more realistic. - New M82A3 sniper shot drops player out of zoom due to fifty-caliber recoil. - Map Download Progress Messages fixed. Download now works. - Assault respawn bug due to repeating the map fixed. - Enemy names no longer show in crosshair for FFA games. - Along with assorted Map Fixes. -And there are also 5 new weapons included!

Visit the Obsidian Edge website for all the info on the mod, including pics of the other weapons, such as the xm8, Kabar, and AT4!

See the readme for a complete list!

Important Note: Release build 1.1.038 is a PATCH BUILD and MUST be installed over Release 1.0.

Enjoy.

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Readme
The patch for the FarCry multiplayer mod Obsidian Edge is now out. Listed below are some of the changes as well as some pics of the new weapons added by the patch.


Release build 1.1.038 is a PATCH BUILD and MUST be installed over Release 1.0.

Changes / fixes include: 

Enhancements
------------
- New Ready-Up Mechanism - Players will be required to ready up before they can run around on a map.
- VIP changes - No more helmets on VIP's, and they now get a silenced MP5-SD. 
- Domination flags will now show on the map, including showing which team holds the flag. 
- Class Kit Loadouts have changed with additional weapons. 
- Downloaded maps can have commandmap textures included for use in game.

Existing Weapon Changes
-----------------------
- MP5-SD changes - Tracers are now turned off on the MP5-SD. 
- Rockets and GL's have a similar inaccuracy to firing bullets, including the effect that firing while moving makes accuracy worse.
- Non-scoped zoom of M4 reduced to more realistic.
- New M82A3 sniper shot drops player out of zoom due to fifty-caliber recoil.
- Additional weapon balancing tweaks on damage & accuracy to accomodate new weapons.

Five New Weapons
----------------
- MP5-Navy (unsupressed)
- Mk.23 (replaces existing Falcon in class-based MP)
- M92FS 
- M82A3 (replaces existing AW-50 sniper rifle)
- M4 SOPMOD 

Bug Fixes
---------
- Map Download Progress Messages fixed. Download now works.
- Assault respawn bug due to repeating the map fixed. 
- Enemy names no longer show in crosshair for FFA games.
- Assorted Map Fixes: 
- Ghostown (Framerates) 
- Cliffside (Domination Flags) 
- Swamp Airfield (VIP mission) 
- Bridges Day (Viewdistance adjusted) 
- Caves (Domination Flags) 
- Bridges (Lighting back to original darkness) 
- Freighter (Missing Spawns) 
- Hangars (Ladder) 

Misc. Changes
-------------
- A non-supported Beta of the "FireFight" Co-op gametype is included (Not fully functional due to C++ AI issues, play at own risk - Only mp_tank_oe). A fully functional version of this gameplay style is now targeted for OE2.

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Obsidian Edge Devs


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Registered 20th February 2005

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