Pure Realism Mod V1.3

This Mod was created for FarCry v1.1

It is SINGLE- and MULTIPLAYER compatible. (For Multiplayer => server and client version must be the...

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File Description

This Mod was created for FarCry v1.1

It is SINGLE- and MULTIPLAYER compatible. (For Multiplayer => server and client version must be the same)

This Mod is tested with v1.1 of Farcry and it works great. I don't recommend to use it with the old v1.0 of Farcry. It works with the US, UK and the (indicated) german version.

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Download 'purerealism_v11.3_for_fc_v1.1.zip' (1.04MB)

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---   P u r e   R e a l i s m    M O D   ---
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---        for FarCry Fullversion        ---
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Info:

This Mod was created for FarCry v1.1

It is SINGLE- and MULTIPLAYER compatible.
(For Multiplayer => server and client version must be the same)

This Mod is tested with v1.1 of Farcry and it works great.
I don't recommend to use it with the old v1.0 of Farcry.
It works with the US, UK and the (indicated) german version.


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GAMEPLAYCHANGES in this Modification:


Overview Version 1.3


-) Changes for Desert Eagle (Falcon):
   9 bullets per magazine, Autofire removed from Desert Eagle.
   (You have to press the trigger for each shot.)

-) Changes for AG36:
   Increased range of fire for Grenadelauncher, 3.5x Scope

-) Changes for OICW:
   30 bullets in primary magazine, 6 grenades in grenademagazine,
   6x Scope, Zoom both firemodes possible (Rifle & Grenadelauncher).

-) Changes for Rocketlauncher:
   2x Scope, accelerated Rockets (Rockets reach a higher velocity)

-) Changes for M249: 200 bullets per magazine, Firerate slightly increased,
   new firingsound and tracereffects, recoil and accuracy tweaked
   (its now harder to hit someone while standing or moveing).

-) Changes for Sniperrifle:
   Sniper bullettrail removed, Scope has now a red aimdot.

-) Pickups (Ammo, Weapons, Medipacks) were adapted to match for weapon magazine sizes.

-) All weapon firingranges increased.

-) Enemy AI will recognize shots from further distance.

-) Smoketrail from all types of grenades removed.

-) Explosion radius for Handgrenade increased.

-) Firerate increased for mounted MiniGun.

-) Slightly increased MP5 damage.

-) Added cutwounds on playermodels when attacked with machete.

-) Reduced health for "The Big" Trigens.

-) Headshots on humans and trigens should kill now MUCH faster.

-) Tweaked the mutant rocketlauncher...
   (slower firerates, runs out of ammo, has to reload)

-) Accelerated Rockets! (looks great!!!)

-) Enemy AI has now less resistance against explosions.
   (including trigens => at least 2-3 Rockets should kill now the "big" Trigens)


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INSTALL:

Extract all files and directories to the "..\Farcry\Mods" Folder.
A new directory should be created by the zipfile, it its done correctly.
Now, run the Game. Click "Mods" in the mainmenue and choose "PureRealismMod*".
The Game should restart; After that the Mod is active!

You can also use the batchfile "Run_PureRealismMod.bat" to start it on Win2k/XP.
Enjoy...


UNINSTALL:

Remove the "PureRealismMod*" Folder from "..\Farcry\Mods"
It's done.


Have Fun.
TheVoodoo

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TheVoodoo


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Registered 25th June 2004

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