Halo Pelican

FSX: HALO Pelican Dropship - Enhanced Performance - Large envelope - Stable and Strong under Extreme G loads and maximum dynamic pressures -...

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FSX: HALO Pelican Dropship - Enhanced Performance - Large envelope - Stable and Strong under Extreme G loads and maximum dynamic pressures - Ultra efficient , High Thrust - SuperSpoilers , Vectored Thrust - Deflection flaps for hovering flight - Static VC - inpanel radar - gauge controlled engine and retro effects -exterior lighting. - compiled with FS9 SDK * for FSX by Bruce Fitzgerald

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Readme
{webmasters description}
======================================================
FSX: HALO Pelican Dropship . 
- Enhanced Performance - Large envelope .
- Stable and Strong under Extreme G loads .
  and maximum dynamic pressures .
- Ultra efficient , High Thrust . 
- SuperSpoilers , Vectored Thrust .
- Deflection flaps for hovering flight .
- Static VC and Master Chief in troop bay .
- gauge controlled engine and retro effects .
- inpanel radar -exterior lighting . 
- compiled with FS9 SDK * for FSX by Bruce Fitzgerald . 
======================================================

 I N S T A L L A T I O N
__________________________________________

Unzip HALO_Pelican and 
+ locate aircraft folder,
 {make sure its not double foldered),
...and copy to FSX/simobjects/airplanes/
+ locate the effects folder,
...copy all the .fx files inside, Not the folder...
and paste to FSX/effects/
+ locate the texture folder inside the effects folder
...copy the .BMP file inside 
and paste to FSX/effects/texture
__________________________________________

         FEATURES
       ---======---
- Enhanced Performance - Large envelope
- Stable and Strong under Extreme G loads
  and maximum dynamic pressures
- Ultra efficient , High Thrust 
- SuperSpoilers , Vectored Thrust
- Deflection flaps for hovering flight
- Static VC and Master Chief in troop bay
- gauge controlled engine and retro effects

NOTES:
the engine afterburner and retro jets are gauge controlled. 
AB flames occur when throttle above 60%.
Retro jets occur when any flaps extended and airspeed below 25 KTS

* there is a known issue with the effects not always showing at start-up 
(you need to go into the 2D panel atleast once to "wakeup" the effects gauges)

for FS9/FSX by Bruce Fitzgerald - fitzgeba@hotmail.com

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Bruce Fitzgerald


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Registered 12th August 2007

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