By FileTrekker 2 years ago, last updated 2 years ago
Alan Wake is getting the remastered treatment, and after being officially confirmed earlier this month after much speculation and rumour, we now know what the official system requirements will be.
Despite being a significant visual upgrade on the original, the new upgraded graphics won't be too demanding on your hardware it seems. You'll need at least a GTX 960, which was a low-end card from a number of generations ago now, with just a 1060 or AMD 5600 XT as the recommended GPU horsepower. The CPU and RAM requirements are also very reasonable;
Interestingly, DLSS will also be built into the game, so it's fair to say this should run pretty well at 4K on most modern gaming systems. There's no ray tracing or HDR support coming though, unfortunately, and older cards such as the aforementioned 1060 won't support DLSS either, as it's only available on RTX series cards.
Other enhancements coming to the game include a 64-bit architecture, support for DirectX 12, and support for ultrawide monitors. Oh, and the framerate is no longer locked, which is nice. The FAQ gave us a look at the types of graphical options that will be available in the game too;
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