Posted on November 14, 2014, Ron Whitaker Blizzard Working to Address WoW Issues, Confirms DDoS Attack
Blizzard has addressed the problems they’ve been having with the Warlords of Draenor expansion, and also confirmed that the game did come under fire from a DDoS attack.
The latest World of Warcraft expansion hasn’t had the smoothest launch. Players have been experiencing long queues, server downtime, and whole regions of the game going offline. Blizzard has confirmed these issues, and in a post on the game’s official forum, has listed some of the steps they’re taking to deal with them.
Yesterday, Blizzard said they were working on a few issues, including,
- Instance servers timing out, which may impact dungeon access
- Continent server issues, which are resulting in Player Not Found and disconnection issues
- Garrison server issues, which are resulting in phasing and performance issues
One of the biggest hurdles, according to thepost, is the large number of players in a single area of the game. After adding ways to get into Draenor, and temporarily lowering the maximum realm populations helped alleviate some of that crush, Blizzard ran into further problems when they came a distributed denial of service attack (DDoS).
An update was pushed last night that caused a large wave of disconnects, and that in turn resulted in a crush on the login servers. Due to this, many people were unable to get back into the game for an extended period.
World of Warcraft is currently offline for “scheduled maintenance” until 12:00 PM EST / 9:00 AM PST today. Blizzard says this maintenance is specifically to address issues with “realm stability.” We’ll have to see how well their fixes can compete with the obviously large number of players trying to check out Draenor.