Andrew Wilson, CEO of Electronic Arts confirmed in an interview with GameDaily.biz that Anthem has been a dissapointment for the company, but that they're hoping that it can still be made into "something special and something great".
The company admitted that they had struggled to bring together the two very different player bases they were aiming for, by combining a single-player epic narrative into a multiplayer shooter.
We brought together these two groups of players who were making this emotional value calculation on two different vectors. One was traditional BioWare story driven content, and the other was this action-adventure type content. About the 30 or 40 hour mark they really had to come together and start working in on the elder game. At that point everyone kind of went, 'Oh, hang a minute.' Now the calculation is off. The promise was we can play together, and that's not working very well.
Although despite these problems, EA is still committed to trying to turn the game into a success. While the fundamentals - such as the game world, characters and gameplay concepts are in place, the team feel they have some more work to do.
So, if I think about Anthem on a seven to ten year cycle, it may not have had the start that many of us wanted, including our players, I feel like that team is really going to get there with something special and something great, because they've demonstrated that they can.
You can check out the full interview at gamedaily.biz.