Elite: Dangerous Adds Oculus Rift VR Support

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Published by GameFront.com 8 years ago , last updated 2 years ago

Posted on October 10, 2013, Mike Sharkey Elite: Dangerous Adds Oculus Rift VR Support

Elite: Dangerous (you know, that other massive, gorgeous-looking space sim by an industry icon that was Kickstarted early this year) just got even more intriguing. Developer Frontier announced this morning Elite: Dangerous will feature Oculus Rift virtual reality support.

The space sim is coming back in a big way in 2014. While Chris Roberts’ Star Citizen has captured the majority of the press thanks to its record $21 million in crowdfunding (and counting), don’t sleep on David Braben’s Elite: Dangerous. The two games already had a great deal in common, with their huge sandbox universes and open gameplay, and now you can add Oculus Rift to the mutual feature list. In a post on the official Frontier forums, Exec Producer Michael Brookes made the virtual reality announcement, which included a quick quote from Braben:

“We’ve been playing with the Oculus Rift dev kits and are excited about the potential – just glancing around your cockpit or being totally immersed in a space battle. Many of our backers have made it clear that they would like Oculus Rift support – and so do we! We’re very pleased with the results so far.”

Given that EVE Online’s virtual reality spaceship dogfighter, EVE: Valkyrie, is also coming in 2014, it looks like I’ll be spending countless hours navigating virtual space next year. Can’t wait. For anyone who hasn’t had the opportunity to try the Oculus Rift yet, it is mind blowing. Now Disney just needs to greenlight a new VR-enabled Star Wars: X-Wing so I can die a happy, virtual space-faring man.

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