Fallout 4 PS4 Mod Support: Should we be worried?

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Published by FileTrekker 2 years ago , last updated 8 months ago

It's been over a month now since Bethesda indefinitely delayed mod support for Fallout 4 on PS4, and we've had literally no news about the matter from any trusted source since. Is it time to get worried, and what does this mean for Skyrim on PS4?

I'm still confident that if Bethesda can make this happen, they will: they've gone too far to back down now. The question that has to be on everyone's mind, though, is what is the major stumbling block here?

You have to believe that Sony want this just as badly as Bethesda do, after all, it puts their platform at a clear disadvantage. It's interesting, though, that one of the main reasons that this problem is occurring is due to licensing issues and the PS4's proprietary audio codecs. Perhaps Sony aren't all that keen to give Bethesda a free license to use that codec? Perhaps recent controversies surrounding mods on consoles, such as accusations of theft and even accusations of Bethesda stealing mods themselves, are putting Sony off the idea?

The second problem, albeit a less major one, is the limited storage issue. Sure, it's not ideal to be limited to just 900 MB of storage, but it's better than nothing, right? Perhaps Bethesda don't want to release a half-finished product, although this alone is not enough to explain the delay, nor the lack of a beta version.

There are clear signs that Bethesda are still working on the problem, though. During a press conference for Skyrim Special Edition this week, Bethesda's Pete Hines made the following statement;

No. Skyrim SE won't be delayed. I expect any holdups to be resolved long before then ... PC mods on a console have never been done before. It comes with challenges.

So hopefully we do see mod support added to Fallout 4 for PS4 long before Skyrim SE comes out, but there's another possibility: Skyrim SE could very well launch without PS4 mod support, too.

So while there's little definitive about what is happening over there, there's definitely a major problem preventing this from happening, be it technical, political, or perhaps a combination of the two.

We'll be posting any news or updates on the situation as and when they break.

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