Posted on December 13, 2013, Mike Sharkey Firefly Online Sets a Course for Summer 2014 Release
Here I was, my brain pan a-filled with the powerful truth a Firefly game was sumthin’ only a fuzzie-wuzzie could believe in.
Well, consider me shocked my own self.
I09 got an exclusive first look at the very real MMORPG set in Joss Whedon’s ‘verse, and according to developer Spark Plug and publisher Quantum Mechanix, the Browncoat space adventure is on track for a summer 2014 launch.
Forgive me if this is news you were already aware of. Last I heard, efforts to create a Firefly MMO were crashing and burning. And I somehow missed the San Diego Comic Con announcement where Quantum shared Firefly Online‘s first trailer – that one up at the top of this post.
It’s real, it’s coming, and here’s what i09 learned:
- Firefly Online is a “multi-user strategic roleplaying game”
- There is a central storyline with numerous branches and players will also be free to explore the ‘verse and get in their own adventures
- Players will become Browncoat ship captains (no other factions at launch) and recruit their own crews
- There will be a wide array of ships to choose from, including a very Serenity-looking Firefly, and engines, cargo bays and bunks will be customizable
- Joss Whedon is “aware” of the game, but not involved with its story or development
- Players will pilot ships as well as engage in on-foot exploration and adventure
- There will be a player-created job system where one player can craft and offer missions to other players
- A wide array of weapons will be available, but most conflicts can be resolved without violence
- Reavers are in the game
- Faces and places from the TV series will be in the game, but there is no word on if we’ll see Mal and Serenity’s crew
Still plenty of unanswered questions about this one, but there’s certainly potential here, especially for Firefly fans. Be sure to check out the full i09 post for plenty of screens and concept art like this:
Firefly Online is set for a summer 2014 launch on PC, Mac and mobile platforms. We’ll keep you posted.