Posted on February 20, 2008, Chris GDC 08: Xbox Live Community Games Finally Becoming a Reality
XNA Architect Chris Satchel made a presentation during Microsoft’s GDC keynote in which he shared that the XNA Studio software has been downloaded more than 800,000 times and that Microsoft is working with over 400 universities to get the software in the hands of students. In more exciting news for regular old gamers, he revealed the Xbox Live Community Games program, which will be a platform for XNA-developed games to be released over Xbox Live.
Games will first be submitted for approval so that copyrighted material and other similar issues can be worked out and will then be available through the Community Games section of Xbox Live. Developers will have a gamercard of sorts, called a “creator identity,” which will feature reputation and other similar details for individual developers.
A variety of games were shown off, and if you head over to the Xbox Live Marketplace right now, you can download seven free XNA games. A video on Inside the Xbox explains exactly how to go about playing these games, as downloading them doesn’t make them immediately available.
You need to first download the XNA Creators Club Game Launcher, which you can find on the Marketplace now. It’s a small download. After that, you’ll go to your Games Library, go to the Creators Club tab and start downloading games. Simple as that.