By FileTrekker 4 years ago, last updated 4 years ago
Ever wondered what exploring Azeroth would be like within the Unreal Engine? Well wonder no more, as one fan of the game, Daniel L, has been working on porting the environments to the engine as a hobby project.
He's re-created Westfall, Durotar, Duskwood and other environments within the engine so far on his four year project.
It adds a much more realistic feel to the environments compared to the actual game, although this is unmistakably the same place you know and love.
It's pretty impressive, on the whole, and you can catch a glimpse of it in the video above. As for when, or if, it is made public, we're not sure, but you can also check out this other video which details how the porting process was done.
Syndrome Disorder4 years ago
Gnarly! Four years? You Warcraftians are amazing.