In something of a surprising move, Minecraft, the ever-popular mining and building game that we even run our own servers for, is getting official ray tracing support courtesy of Nvidia.
The timing is a little odd, as Mojang only last week cancelled the 'Super Duper Graphics Pack' as they considered that the performance requirements were just too much for most systems. In a now significantly conflicting message, the game will support one of the most high end and poorest performing graphics modes there is in ray tracing on Nvidia's RTX line of graphics cards.
NVidia described the upgrade to the game's real-time global illumination as enabling realistic illumination to blocks like Glowstone and Lava, which will now dynamically light their environments, as well as general dynamic lighting events. There's also the expected enhancements to water, glass, and other reflective surfaces, which will now show accurate, real-time reflections of their surroundings.
More interesting is the news that the update will be moddable, so that , according to the company, "new in-game designs that were previously impossible become a reality, be those a spooky ravine that fades into darkness, filled with hostile mobs drawn to the light of the player’s torch; fun houses made of mirrors; or caves that glow with the precious resources or dangerous lava within. "
There's no word yet on when to expect the new update, but we'll keep you posted as soon as we learn any more.