Minecraft jumps on the Microtransaction Bandwagon

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Published by FileTrekker 1 year ago , last updated 9 months ago

In what may come as no surprise to some, Microsoft have announced that, starting with their latest 'Discovery Update'. the Windows Store and Mobile versions of the game will introduce a new microtransaction-based store, which will include paid skins and other mods.

The new store will operate on the basis of "Minecraft Coins", which you can buy in exchange for real money. In terms of cost, 300 Minecraft Coins will cost $1.99, 840 will be $4.99 and 1,720 coins for $9.99. If these numbers look familiar, well, they are. They aren't a million miles different from the old Microsoft Points system that existed back in the day, presumably giving you odd numbers of coins forces you to buy more packs in order to be able to make use of the few remaining coins you'll inevitably have left over.

The store will also contain community creations, partnering with well-known community members including Noxcrew, BlockWorks, Qwertyuiop The Pie, Blockception, Sphax, Eneija, Imagiverse, Polymaps and Razzleberry Fox. Included in the content will be user-made adventure packs, skins, and more. While creators will be compensated with Minecraft Coins, the real money will flow to Microsoft.

Much as with the much maligned Skyrim Paid Mods debacle on Steam, the idea behind this is to reward content creators, but this does feel like a huge mis-step for Mojang and Microsoft.

The good news is that the traditional Java game will remain untouched by the changes.

Do you think that Microsoft are right to try to monetize their game, or is this a step too far? Let us know in the comments below!

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