Mortal Kombat (2011) Kombat Kodes

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Posted on April 21, 2011, GameFront Staff Mortal Kombat (2011) Kombat Kodes

Kombat Kodes can be entered in the Versus screen before a match, after being unlocked in Krypt mode. To activate the kodes, players must press the correct combination of buttons the correct number of times. Using attack buttons 1,2, and 4, the player should press button 1 the specified number of times, then button 2, and finally, button four. Bear in mind that the numbers for Player 1 and Player 2 might be slightly different. Check out our list of Kombat Kodes, below. If you’re looking for other unlockable information, visit our Mortal Kombat (2011) cheats page.

  1. Unlimited Super Meter – P1: 4,6,6 – P2: 4,6,6
  2. Throwing Encouraged – P1: 0,1,0 – P2: 0,1,0 – Displays messages ever time a player completes a throw.
  3. Throwing Disabled – P1: 1,0,0 – P2: 1,0,0
  4. Blocking Disabled – P1: 0,2,0 – P2: 0,2,0
  5. Powerbars Disabled – P1: 4,0,4 – P2: 4,0,4 – Hides the power bars and Super meters.
  6. Silent Kombat – P1: 3,0,0 – P2: 3,0,0 – Mutes all sounds.
  7. Quick Uppercut Recovery – P1: 3,0,3 – P2: 3,0,3 – Breakout for all uppercuts is set at 3-5 frames after the impact frame.
  8. Dark Kombat – P1: 0,2,2 – P2: 0,2,2 – Continually fades the screen to pitch black and back during the bout.

Psycho Kombat – P1: 7,0,7 – P2: 7,0,7 – Dark Kombat, with an infinite Super Meter and fast uppercut recovery.

Explosive Kombat – P1: 2,2,7 – P2: 2,2,7 – Only works in Tag matches. When a player dies, he or she explodes.

Random Phrase 1 – P1: 7,1,7 – P2: 3,1,3 – “Don’t defend in a temple corrupted with shadow.” Random Phrase 2 – P1: 4,4,8 – P2: 8,4,4 – “The krypt walls hold secrets.” Random Phrase 3 – P1: 1,2,2 – P2: 2,2,1 – “What lurks at the bottom of The Pit?” Random Phrase 4 – P1: 0,0,9 – P2: 0,0,9 – “?SUNOB YTSAOT” Random Phrase 5 – P1: 5,5,0 – P2: 0,5,5 – “Who hides in the forest?” Random Phrase 6 – P1: 0,3,1 – P2: 1,3,0 – “Motaro Transformation?” Random Phrase 7 – P1: 2,8,2 – P2: 2,8,2 – “She waits for you at the top of the tower…” Random Phrase 8 – P1: 1,2,3 – P2: 9,2,6 – “Thanks for karing!” Player 1 Half Health – P1: 1,1,0 – P2: 0,0,0 Player 2 Half Health Sans Power – P1: 0,4,4 – P2: 4,4,0 – Start on danger. Health Recovery – P1: 0,1,2 – P2: 0,1,2 – Slowly regain health over time. Hyper Fighting – P1: 0,9,1 – P2: 0,9,1 – Movement speed is increased.

Double Dash – P1: 3,9,1 – P2: 1,9,3 – Dashes go twice as far. Jumping Disabled – P1: 8,3,1 – P2: 8,3,1 Specials Disabled – P1: 7,3,1 – P2: 7,3,1 Kombos Disabled P1: 9,3,1 – P2: 9,3,1 No Breakers – P1: 0,9,0 – P2: 0,9,0 – Combo Breakers are disabled. No Blood – P1: 9,0,0 – P2: 9,0,0 Zombie Kombat – P1: 6,6,6 – P2: 6,6,6 – A Zombie Effect is visible on both players.

Disable Foreground Elements – P1: 0,0,1 – P2: 0,0,1 Vampire Kombat – P1: 4,2,4, – P2: 4,2,4 – Everything drains health, and players’ eyes glow blue. Super Recovery – P1: 1,2,3 – P2: 1,2,3 – Super meter slowly refills over time. Invisible Kombat – P1: 7,7,0 – P2: 7,7,0 – Kombatants randomly turn invisible and then visible again.

Rainbow Kombat – P1: 2,3,4 – P2: 2,3,4 – Blood color changes as the fight progessed.

Dream Kombat – P1: 2,2,2 – P2: 5,5,5 – Triggers a full-screen “dream” effect in the Nightwolf Tower chapter.

Armless Kombat – P1: 9,1,1 – P2: 9,1,1 – Players are missing both arms.

Headless Kombat – P1: 8,0,8 – P2: 8,0,8 – Players are missing their heads. X-Rays Disabled – P1: 2,4,2 – P2: 2,4,2 Enhanced Moves Disabled – P1: 0,5,1 – P2: 0,5,1 Tournament Mode Player 1 Quarter Health – P1: 2,2,0 – P2: 0,0,0 Player 2 Quarter Health – P1 0,0,0 – P2: 2,2,0 Klassic Music – P1: 1,0,1 – P2: 1,0,1 – Turns on the stage’s classic music (from previous MK titles).
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